bors f676c20edd Auto merge of #155343 - dianqk:indirect-by-ref, r=nikic
codegen: Copy to an alloca when the argument is neither by-val nor by-move for indirect pointer.



Fixes https://github.com/rust-lang/rust/issues/155241.

When a value is passed via an indirect pointer, the value needs to be copied to a new alloca. For x86_64-unknown-linux-gnu, `Thing` is the case:

```rust
#[derive(Clone, Copy)]
struct Thing(usize, usize, usize);

pub fn foo() {
    let thing = Thing(0, 0, 0);
    bar(thing);
    assert_eq!(thing.0, 0);
}

#[inline(never)]
#[unsafe(no_mangle)]
pub fn bar(mut thing: Thing) {
    thing.0 = 1;
}
```

Before passing the thing to the bar function, the thing needs to be copied to an alloca that is passed to bar.

```llvm
%0 = alloca [24 x i8], align 8
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %0, ptr align 8 %thing, i64 24, i1 false)
call void @bar(ptr %0)
```

This patch applies the rule to the untupled arguments as well.

```rust
#![feature(fn_traits)]

#[derive(Clone, Copy)]
struct Thing(usize, usize, usize);

#[inline(never)]
#[unsafe(no_mangle)]
pub fn foo() {
    let thing = (Thing(0, 0, 0),);
    (|mut thing: Thing| {
        thing.0 = 1;
    }).call(thing);
    assert_eq!(thing.0.0, 0);
}
```

For this case, this patch changes from

```llvm
; call example::foo::{closure#0}
call void @_RNCNvCs15qdZVLwHPA_7example3foo0B3_(ptr ..., ptr %thing)
```

to

```llvm
%0 = alloca [24 x i8], align 8
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %0, ptr align 8 %thing, i64 24, i1 false)
; call example::foo::{closure#0}
call void @_RNCNvCs15qdZVLwHPA_7example3foo0B3_(ptr ..., ptr %0)
```

However, the same rule cannot be applied to tail calls that would be unsound, because the caller's stack frame is overwritten by the callee's stack frame. Fortunately, https://github.com/rust-lang/rust/pull/151143 has already handled the special case. We must not copy again.

No copy is needed for by-move arguments, because the argument is passed to the called "in-place".

No copy is also needed for by-val arguments, because the attribute implies that a hidden copy of the pointee is made between the caller and the callee.


NOTE: The patch has a trick for tail calls that we pass by-move. We can choose to copy an alloca even for by-move arguments, but tail calls require MUST-by-move.
2026-04-22 15:47:21 +00:00
2024-06-26 05:56:00 +08:00
2026-03-11 18:07:27 -05:00
2025-03-29 12:39:06 +01:00
2026-01-27 12:09:39 +01:00
2026-04-16 19:13:51 +02:00
2026-01-26 17:31:34 +00:00
2026-02-07 04:25:02 +02:00
2026-03-26 12:02:30 +00:00
2023-12-09 09:46:16 -05:00
2024-12-04 23:03:44 +01:00

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

For a detailed explanation of the compiler's architecture and how to begin contributing, see the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the Rust language trademark policy.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

S
Description
No description provided
Readme 1.5 GiB
Languages
Rust 96%
Shell 1%
C 0.7%
JavaScript 0.6%
Python 0.4%
Other 1%