Eric Huss e795c2e4df Remove broken dilos apt repo
CI is currently down because apt is unable to access the repo at
dilos.org. It is failing inside the fortanix install script which tries
to run apt-get with the error:

```
5.679 E: Failed to fetch https://apt.dilos.org/dilos/dists/dilos2/InRelease  403  Forbidden [IP: 116.202.240.188 443]
```

These lines in the Dockerfile were added when Solaris builds were merged
into dist-various-2 in https://github.com/rust-lang/rust/pull/45001.
However, Solaris builds were split off in
https://github.com/rust-lang/rust/pull/138699. In that PR, these lines
adding the dilos repository weren't removed.

AFAICT, these are no longer necessary.
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

For a detailed explanation of the compiler's architecture and how to begin contributing, see the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the Rust language trademark policy.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

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