Nicholas Nethercote ded4dfde19 Speed up ChunkedBitIter
The current implementation is slow because it does an operation for
every bit in the set, even zero bits. So if you have a large bitset with
many zero bits (which is common) it's very slow.

This commit improves the iterator to skip over `Zeros` chunks in a
single step, and uses the fast `BitIter` for `Mixed` chunks. It also
removes the existing `fold` implementation, which was only there because
the old iterator was slow.
2024-11-29 17:23:32 +11:00
2024-11-29 17:23:32 +11:00
2024-06-26 05:56:00 +08:00
2024-09-20 14:41:36 -07:00
2024-11-01 20:10:36 +01:00
2024-04-03 19:48:20 +02:00
2023-12-09 09:46:16 -05:00
2023-08-02 04:40:28 -04:00

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

S
Description
No description provided
Readme 2.2 GiB
Languages
Rust 95.7%
Shell 1%
C 0.9%
JavaScript 0.6%
Python 0.4%
Other 1.1%