Jacob Pratt b594ef31e9 Rollup merge of #156174 - daxpedda:wasm-clear-exports, r=alexcrichton
Wasm: remove implicit `__heap_base`/`__data_end` exports

This is kind of a follow-up to rust-lang/rust#147225. Currently `__heap_base`/`__data_end` globals are implicitly exported on `wasm*-unknown-unknown` and `wasm32v1-none`, even though they were only used for Wasm multi-threading, requiring the atomics target feature and shared memory.

Instead users should explicitly opt-in to these features, in which case toolchains, like `wasm-bindgen`, would require some linker flags. After this PR the following would be required for multi-threading support in `wasm-bindgen`:
```
-Clink-arg=--shared-memory -Clink-arg=--max-memory=1073741824 -Clink-arg=--import-memory -Clink-arg=--export=__heap_base -Clink-arg=--export=__wasm_init_tls -Clink-arg=--export=__tls_size -Clink-arg=--export=__tls_align -Clink-arg=--export=__tls_base
```

You will notice that the only new addition is `--export=__heap_base`, apparently `wasm-bindgen` doesn't need `__data_end` anymore (I didn't dig into the original motivation).

---

For context why `wasm-bindgen` needed access to `__heap_base`:
There is currently no mechanism in the Wasm tool conventions that automatically allocates the stack for every thread (e.g. via the `start` function). So `wasm-bindgen` has to explicitly call `malloc` to allocate the stack on the new thread.

However, calling `malloc` itself requires a stack to be present! With the help of `__heap_base` `wasm-bindgen` constructs a temporary stack to make this work. This is obviously quite hacky. A newer implementation could go a different route: e.g. allocate the threads stack in the main thread and passing the right information on, not requiring access to `__heap_base` at all (and avoiding this really messy workaround).

I should also note here that e.g. [`js-bindgen`](https://github.com/wasm-bindgen/js-bindgen), the successor currently being worked on, doesn't need any of these exports because it doesn't rely on post-processing. In which case all of these variables can be accessed by name at link-time, instead of requiring the linker to export each variable for post-processing to find them by name. That is to say: all these workaround are toolchain-specific and not universal to the Wasm targets.

---

r? @alexcrichton
2026-05-05 22:50:21 -04:00

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

For a detailed explanation of the compiler's architecture and how to begin contributing, see the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the Rust language trademark policy.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

S
Description
No description provided
Readme 2.2 GiB
Languages
Rust 95.7%
Shell 1%
C 0.9%
JavaScript 0.6%
Python 0.4%
Other 1.1%