Yuki Okushi 23d97880bc Rollup merge of #67962 - ehuss:update-books, r=ehuss
Update books

## nomicon

1 commits in 8be35b201f9cf0a4c3fcc96c83ac21671dcf3112..3e6e1001dc6e095dbd5c88005e80969f60e384e1
2019-12-01 13:02:12 -0500 to 2019-12-14 22:08:52 +0000
- Remove mention of contravariance possibly getting scrapped (rust-lang-nursery/nomicon#177)

## reference

4 commits in d8dfe1b005c03584cd7adc4bfb72b005e7e84744..e1157538e86d83df0cf95d5e33bd943f80d0248f
2019-12-14 21:04:58 +0100 to 2019-12-22 13:13:14 +0100
- Fix typo in macros-by-example.md (rust-lang-nursery/reference#733)
- Remove `extern` from exception list (rust-lang-nursery/reference#732)
- Added clearification that closures are refered to lambdas (rust-lang-nursery/reference#731)
- abi.md: clarify #[used] and linking (rust-lang-nursery/reference#712)

## book

2 commits in ef8bb568035ded8ddfa30a9309026638cc3c8136..5c5cfd2e94cd42632798d9bd3d1116133e128ac9
2019-11-28 11:00:04 -0600 to 2019-12-16 09:27:21 -0600
- document new --show-output option in ch 11-2 (Rust >= 1.39) (rust-lang/book#2065)
- Fix sentence in ch07 (rust-lang/book#2183)

## rust-by-example

3 commits in b7ac1bc76b7d02a43c83b3a931d226f708aa1ff4..1d59403cb5269c190cc52a95584ecc280345495a
2019-12-02 11:38:43 -0300 to 2019-12-27 08:27:05 -0300
- Enable section-folding of table of content (rust-lang/rust-by-example#1290)
- Remove unnecessary lifetime annotation (rust-lang/rust-by-example#1300)
- eliminate the warnings (rust-lang/rust-by-example#1301)

## edition-guide

1 commits in 6601cab4666596494a569f94aa63b7b3230e9769..1a2390247ad6d08160e0dd74f40a01a9578659c2
2019-11-22 12:08:58 -0500 to 2019-12-29 10:40:55 -0800
- Updated install and uninstall instructions (rust-lang-nursery/edition-guide#194)

## embedded-book

1 commits in c26234930282210849256e4ecab925f0f2daf3be..9493b7d4dc97eda439bd8780f05ad7b234cd1cd7
2019-12-07 17:25:11 +0000 to 2019-12-27 20:05:00 +0000
- fixed typo in Interrupts.md  (rust-embedded/book#218)
2020-01-07 13:46:16 +09:00
2019-08-20 06:56:46 -07:00
2019-10-30 08:37:05 -05:00
2019-12-30 13:59:39 +10:00
2019-12-26 05:04:46 -08:00
2019-01-25 15:39:54 -08:00
2019-11-06 16:41:24 +01:00
2019-12-24 17:44:51 -05:00
2019-10-17 16:53:47 -04:00
2018-12-25 21:08:33 -07:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Quick Start

Read "Installation" from The Book.

Installing from Source

Note: If you wish to contribute to the compiler, you should read this chapter of the rustc-guide instead of this section.

The Rust build system has a Python script called x.py to bootstrap building the compiler. More information about it may be found by running ./x.py --help or reading the rustc guide.

Building on *nix

  1. Make sure you have installed the dependencies:

    • g++ 5.1 or later or clang++ 3.5 or later
    • python 2.7 (but not 3.x)
    • GNU make 3.81 or later
    • cmake 3.4.3 or later
    • curl
    • git
    • ssl which comes in libssl-dev or openssl-devel
    • pkg-config if you are compiling on Linux and targeting Linux
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Configure the build settings:

    The Rust build system uses a file named config.toml in the root of the source tree to determine various configuration settings for the build. Copy the default config.toml.example to config.toml to get started.

    $ cp config.toml.example config.toml
    

    It is recommended that if you plan to use the Rust build system to create an installation (using ./x.py install) that you set the prefix value in the [install] section to a directory that you have write permissions.

    Create install directory if you are not installing in default directory

  2. Build and install:

    $ ./x.py build && ./x.py install
    

    When complete, ./x.py install will place several programs into $PREFIX/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager. To build and install Cargo, you may run ./x.py install cargo or set the build.extended key in config.toml to true to build and install all tools.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    $ pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2' and 'cmake'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    $ pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python2 \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc
    
  4. Navigate to Rust's source code (or clone it), then build it:

    $ ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get the Visual Studio, check the “C++ build tools” and “Windows 10 SDK” workload.

(If you're installing cmake yourself, be careful that “C++ CMake tools for Windows” doesn't get included under “Individual components”.)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

> python x.py build

Currently, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed the build system doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

> CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
> python x.py build

Building rustc with older host toolchains

It is still possible to build Rust with the older toolchain versions listed below, but only if the LLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN option is set to true in the config.toml file.

  • Clang 3.1
  • Apple Clang 3.1
  • GCC 4.8
  • Visual Studio 2015 (Update 3)

Toolchain versions older than what is listed above cannot be used to build rustc.

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Installing From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

$ ./configure
$ make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

$ ./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, 10, ...)
Linux (2.6.18 or later)
macOS (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Most real-time collaboration happens in a variety of channels on the Rust Discord server, with channels dedicated for getting help, community, documentation, and all major contribution areas in the Rust ecosystem. A good place to ask for help would be the #help channel.

The rustc guide might be a good place to start if you want to find out how various parts of the compiler work.

Also, you may find the rustdocs for the compiler itself useful.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust programming language is an open source, community project governed by a core team. It is also sponsored by the Mozilla Foundation (“Mozilla”), which owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

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