Inherent const impl
Some constifications are annoying because we need to repeat `T: Trait` bounds from an impl block on the individual constified `const fn`s as `T: [const] Trait`. We've brainstormed solutions before, and one would be to have separate `const impl` blocks or sth. However the final syntax will look, I decided to just impl this syntax and either have sth nice on nightly to work with or at least move the discussion along.
Also interacts with the discussion around `impl const Trait for Type` vs `const impl Trait for Type`, as we may want to use the latter to keep inherent and trait impls in sync (unless we come up with even another scheme).
* [ ] rustdoc + tests
* [ ] macro stability /regression tests
r? `@fee1-dead`
cc `@traviscross` `@rust-lang/project-const-traits`
The inferred type is reconstructed with match ergonomics, e.g. matching against `(&&i32, &&i32)` could give `(i32, i32)`), but we of course cannot bind to that.
debug-assert FixedSizeEncoding invariant
Something like this? It asserts during encoding that for that type, decoding 0 would give the default.
Preferably, I'd either somehow statically/in const assert it once, instead of every time, but I see no easy way to do so. It'd require us to iterate all types that implement the trait or something. Let me know what you think
No types currently violate this invariant.
r? `@oli-obk`
repr(transparent) check: do not compute check_unsuited more than once
`field_infos` is an iterator that we execute multiple times. However, we usually ignore the `unsuited` field -- we only need it in the last iteration. So move the computation of that field to that iteration to avoid computing it multiple times. Computing `unsuited` involves a recursive traversal over the types of all non-trivial fields, so there can be non-trivial amounts of work here.
(I benchmarked this in https://github.com/rust-lang/rust/pull/148243 and saw no changes, probably because we don't have a benchmark with many repr(transparent) types. But still, computing this each time just seemed silly.)
Improve the documentation of atomic::fence
Attempt to "fix" two flaws of the current documentation:
1. The over-emphasis of fence - fence synchronization, relegating atomic - fence and fence - atomic synchronization to second fiddle.
2. The lack of explanation as to how to properly perform atomic - fence and fence - atomic synchronization.
It does so by first making it clear that there are 3 different ways to use an atomic fence, then presenting a full example for each usecase, noting the particular position of the fence with regard to the atomic operation, and rounding up with generic notes.
Example
---
viewHir
```rust
fn main() {
let r = &2;
let _ = &mut (*r as i32)
}
```
**Before this PR**
```rust
fn main() {
let r = &2;
let _ = &mut *r as i32;
}
```
**After this PR**
```rust
fn main() {
let r = &2;
let _ = &mut (*r as i32);
}
```