Small typos, year date and URL of the fbuild system for reference.

This commit is contained in:
Olivier Saut
2013-04-18 11:51:12 +02:00
parent 3499a37b06
commit a35376e24e
+7 -6
View File
@@ -1,4 +1,4 @@
// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
@@ -30,11 +30,12 @@
/**
*
* This is a loose clone of the fbuild build system, made a touch more
* generic (not wired to special cases on files) and much less metaprogram-y
* due to rust's comparative weakness there, relative to python.
* This is a loose clone of the [fbuild build system](https://github.com/felix-lang/fbuild),
* made a touch more generic (not wired to special cases on files) and much
* less metaprogram-y due to rust's comparative weakness there, relative to
* python.
*
* It's based around _imperative bulids_ that happen to have some function
* It's based around _imperative builds_ that happen to have some function
* calls cached. That is, it's _just_ a mechanism for describing cached
* functions. This makes it much simpler and smaller than a "build system"
* that produces an IR and evaluates it. The evaluation order is normal
@@ -54,7 +55,7 @@
* Works are conceptually single units, but we store them most of the time
* in maps of the form (type,name) => value. These are WorkMaps.
*
* A cached function divides the works it's interested up into inputs and
* A cached function divides the works it's interested in into inputs and
* outputs, and subdivides those into declared (input) works and
* discovered (input and output) works.
*