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a31950aa57
We can't call `@frameAddress()` and then immediately `return`! That invalidates the frame. This *usually* isn't a problem, because the stack walk `next` call will *probably* have a stack frame and it will *probably* be at the exact same address, but neither of those is a guarantee. On powerpc, presumably some unfortunate inlining was going on, so this frame was indeed invalidated when we started walking frames. We need to explicitly pass `@frameAddress` into any function which will return before we actually walk the stack. Pretty simple patch. Resolves: #24970