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206c0b8bdb
* Removed the Optional state * We now have an OptionalCtx instead of DestPtr * OptionalCtx simulated return, instead of reverting states * OptionalCtx is a lot less hacky, but is still a small footgun * Trying to avoid consuming more than one token per state * This is required, because of comments * The C++ compiler allows comments between all tokens * We therefor have to consume comment tokens between each state * Reordered states so they are grouped in some logical fasion