const builtin = @import("builtin"); const compiler_rt = @import("../compiler_rt.zig"); const symbol = compiler_rt.symbol; const floatFromInt = @import("./float_from_int.zig").floatFromInt; comptime { if (compiler_rt.want_aeabi) { symbol(&__aeabi_l2d, "__aeabi_l2d"); } else { if (compiler_rt.want_windows_arm_abi) { symbol(&__floatdidf, "__i64tod"); } symbol(&__floatdidf, "__floatdidf"); } } pub fn __floatdidf(a: i64) callconv(.c) f64 { return floatFromInt(f64, a); } fn __aeabi_l2d(a: i64) callconv(.{ .arm_aapcs = .{} }) f64 { return floatFromInt(f64, a); }