const builtin = @import("builtin"); const compiler_rt = @import("../compiler_rt.zig"); const symbol = compiler_rt.symbol; const floatFromInt = @import("./float_from_int.zig").floatFromInt; comptime { if (compiler_rt.want_windows_v2u64_abi) { symbol(&__floatuntixf_windows_x86_64, "__floatuntixf"); } else { symbol(&__floatuntixf, "__floatuntixf"); } } pub fn __floatuntixf(a: u128) callconv(.c) f80 { return floatFromInt(f80, a); } fn __floatuntixf_windows_x86_64(a: @Vector(2, u64)) callconv(.c) f80 { return floatFromInt(f80, @as(u128, @bitCast(a))); }