Commit Graph

691 Commits

Author SHA1 Message Date
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley 8328de24f1 update all occurrences of openFile to receive an io instance 2025-12-23 22:15:08 -08:00
Andrew Kelley dd1d15b72a update all occurrences of std.fs.Dir to std.Io.Dir 2025-12-23 22:15:08 -08:00
Andrew Kelley 3204fb7569 update all occurrences of std.fs.File to std.Io.File 2025-12-23 22:15:07 -08:00
Andrew Kelley aafddc2ea1 update all occurrences of close() to close(io) 2025-12-23 22:15:07 -08:00
Andrew Kelley d1d2c37af2 std: all Dir functions moved to std.Io 2025-12-23 22:15:07 -08:00
Alex Rønne Petersen aa0249d74e Merge pull request 'std.ascii: rename indexOf functions to find' (#30101) from adria/zig:indexof-find into master
Reviewed-on: https://codeberg.org/ziglang/zig/pulls/30101
Reviewed-by: Andrew Kelley <andrewrk@noreply.codeberg.org>
Reviewed-by: mlugg <mlugg@noreply.codeberg.org>
2025-12-22 12:50:46 +01:00
Matthew Lugg b4ee54b580 std.Io: reimplement Mutex and Condition atop futex
This work was partially cherry-picked from Andrew's WIP std.fs branch.
However, I also analyzed and simplified the Mutex and Condition
implementations, and brought them in line with modern Zig style.

Co-authored-by: Andrew Kelley <andrew@ziglang.org>
2025-12-21 13:07:03 +00:00
Jacob Young c13857e504 windows: type safety improvements and more ntdll functions 2025-12-12 01:58:21 -05:00
mlugg dbb4c8d151 Merge pull request 'Remove things deprecated during the 0.15 release cycle' (#30018) from linus/zig:remove-deprecated-stuff into master
Reviewed-on: https://codeberg.org/ziglang/zig/pulls/30018
2025-12-06 08:51:15 +01:00
Adrià Arrufat 02c5f05e2f std: replace usages of std.mem.indexOf with std.mem.find 2025-12-05 14:31:27 +01:00
Alex Rønne Petersen d22231c039 Compilation: track indirect file system inputs from clang's depfile
Co-authored-by: Matthew Lugg <mlugg@mlugg.co.uk>
2025-12-05 11:22:10 +01:00
Linus Groh 39fa831947 std: Remove a handful of things deprecated during the 0.15 release cycle
- std.Build.Step.Compile.root_module mutators -> std.Build.Module
- std.Build.Step.Compile.want_lto -> std.Build.Step.Compile.lto
- std.Build.Step.ConfigHeader.getOutput -> std.Build.Step.ConfigHeader.getOutputFile
- std.Build.Step.Run.max_stdio_size -> std.Build.Step.Run.stdio_limit
- std.enums.nameCast -> @field(E, tag_name) / @field(E, @tagName(tag))
- std.Io.tty.detectConfig -> std.Io.tty.Config.detect
- std.mem.trimLeft -> std.mem.trimStart
- std.mem.trimRight -> std.mem.trimEnd
- std.meta.intToEnum -> std.enums.fromInt
- std.meta.TagPayload -> @FieldType(U, @tagName(tag))
- std.meta.TagPayloadByName -> @FieldType(U, tag_name)
2025-11-27 20:17:04 +00:00
IOKG04 e23af9d31d Build.Step.Options: add comptime_float support
It seems to me this was simply forgotten.
Or there is some reason I don't know why this code doesn't work for `comptime_float`.

For a more comprehensive fix, https://github.com/ziglang/zig/pull/24057 is the place to look.
2025-11-26 09:57:49 +01:00
Andrew Kelley 5816646aa0 Merge pull request #26037 from ziglang/build-runner-std.Io
build runner: update from std.Thread.Pool to std.Io
2025-11-25 02:49:37 -08:00
Ryan Liptak 53e615b920 Merge pull request #25993 from squeek502/windows-paths
Teach `std.fs.path` about the wonderful world of Windows paths
2025-11-24 15:27:24 -08:00
Andrew Kelley 3f34f5e433 build runner: update Mutex and Condition usage to std.Io 2025-11-24 14:34:18 -08:00
Andrew Kelley a242292644 build runner: update from std.Thread.Pool to std.Io 2025-11-24 14:34:18 -08:00
Ryan Liptak 59b8bed222 Teach fs.path about the wonderful world of Windows paths
Previously, fs.path handled a few of the Windows path types, but not all of them, and only a few of them correctly/consistently. This commit aims to make `std.fs.path` correct and consistent in handling all possible Win32 path types.

This commit also slightly nudges the codebase towards a separation of Win32 paths and NT paths, as NT paths are not actually distinguishable from Win32 paths from looking at their contents alone (i.e. `\Device\Foo` could be an NT path or a Win32 rooted path, no way to tell without external context). This commit formalizes `std.fs.path` being fully concerned with Win32 paths, and having no special detection/handling of NT paths.

Resources on Windows path types, and Win32 vs NT paths:

- https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html
- https://chrisdenton.github.io/omnipath/Overview.html
- https://learn.microsoft.com/en-us/windows/win32/fileio/naming-a-file

API additions/changes/deprecations

- `std.os.windows.getWin32PathType` was added (it is analogous to `RtlDetermineDosPathNameType_U`), while `std.os.windows.getNamespacePrefix` and `std.os.windows.getUnprefixedPathType` were deleted. `getWin32PathType` forms the basis on which the updated `std.fs.path` functions operate.
- `std.fs.path.parsePath`, `std.fs.path.parsePathPosix`, and `std.fs.path.parsePathWindows` were added, while `std.fs.path.windowsParsePath` was deprecated. The new `parsePath` functions provide the "root" and the "kind" of a path, which is platform-specific. The now-deprecated `windowsParsePath` did not handle all possible path types, while the new `parsePathWindows` does.
- `std.fs.path.diskDesignator` has been deprecated in favor of `std.fs.path.parsePath`, and same deal with `diskDesignatorWindows` -> `parsePathWindows`
- `relativeWindows` is now a compile error when *not* targeting Windows, while `relativePosix` is now a compile error when targeting Windows. This is because those functions read/use the CWD path which will behave improperly when used from a system with different path semantics (e.g. calling `relativePosix` from a Windows system with a CWD like `C:\foo\bar` will give you a bogus result since that'd be treated as a single relative component when using POSIX semantics). This also allows `relativeWindows` to use Windows-specific APIs for getting the CWD and environment variables to cut down on allocations.
- `componentIterator`/`ComponentIterator.init` have been made infallible. These functions used to be able to error on UNC paths with an empty server component, and on paths that were assumed to be NT paths, but now:
  + We follow the lead of `RtlDetermineDosPathNameType_U`/`RtlGetFullPathName_U` in how it treats a UNC path with an empty server name (e.g. `\\\share`) and allow it, even if it'll be invalid at the time of usage
  + Now that `std.fs.path` assumes paths are Win32 paths and not NT paths, we don't have to worry about NT paths

Behavior changes

- `std.fs.path` generally: any combinations of mixed path separators for UNC paths are universally supported, e.g. `\/server/share`, `/\server\share`, `/\server/\\//share` are all seen as equivalent UNC paths
- `resolveWindows` handles all path types more appropriately/consistently.
  + `//` and `//foo` used to be treated as a relative path, but are now seen as UNC paths
  + If a rooted/drive-relative path cannot be resolved against anything more definite, the result will remain a rooted/drive-relative path.
  + I've created [a script to generate the results of a huge number of permutations of different path types](https://gist.github.com/squeek502/9eba7f19cad0d0d970ccafbc30f463bf) (the result of running the script is also included for anyone that'd like to vet the behavior).
- `dirnameWindows` now treats the drive-relative root as the dirname of a drive-relative path with a component, e.g. `dirname("C:foo")` is now `C:`, whereas before it would return null. `dirnameWindows` also handles local device paths appropriately now.
- `basenameWindows` now handles all path types more appropriately. The most notable change here is `//a` being treated as a partial UNC path now and therefore `basename` will return `""` for it, whereas before it would return `"a"`
- `relativeWindows` will now do its best to resolve against the most appropriate CWD for each path, e.g. relative for `D:foo` will look at the CWD to check if the drive letter matches, and if not, look at the special environment variable `=D:` to get the shell-defined CWD for that drive, and if that doesn't exist, then it'll resolve against `D:\`.

Implementation details

- `resolveWindows` previously looped through the paths twice to build up the relevant info before doing the actual resolution. Now, `resolveWindows` iterates backwards once and keeps track of which paths are actually relevant using a bit set, which also allows it to break from the loop when it's no longer possible for earlier paths to matter.
- A standalone test was added to test parts of `relativeWindows` since the CWD resolution logic depends on CWD information from the PEB and environment variables

Edge cases worth noting

- A strange piece of trivia that I found out while working on this is that it's technically possible to have a drive letter that it outside the intended A-Z range, or even outside the ASCII range entirely. Since we deal with both WTF-8 and WTF-16 paths, `path[0]`/`path[1]`/`path[2]` will not always refer to the same bits of information, so to get consistent behavior, some decision about how to deal with this edge case had to be made. I've made the choice to conform with how `RtlDetermineDosPathNameType_U` works, i.e. treat the first WTF-16 code unit as the drive letter. This means that when working with WTF-8, checking for drive-relative/drive-absolute paths is a bit more complicated. For more details, see the lengthy comment in `std.os.windows.getWin32PathType`
- `relativeWindows` will now almost always be able to return either a fully-qualified absolute path or a relative path, but there's one scenario where it may return a rooted path: when the CWD gotten from the PEB is not a drive-absolute or UNC path (if that's actually feasible/possible?). An alternative approach to this scenario might be to resolve against the `HOMEDRIVE` env var if available, and/or default to `C:\` as a last resort in order to guarantee the result of `relative` is never a rooted path.
- Partial UNC paths (e.g. `\\server` instead of `\\server\share`) are a bit awkward to handle, generally. Not entirely sure how best to handle them, so there may need to be another pass in the future to iron out any issues that arise. As of now the behavior is:
  + For `relative`, any part of a UNC disk designator is treated as the "root" and therefore isn't applicable for relative paths, e.g. calling `relative` with `\\server` and `\\server\share` will result in `\\server\share` rather than just `share` and if `relative` is called with `\\server\foo` and `\\server\bar` the result will be `\\server\bar` rather than `..\bar`
  + For `resolve`, any part of a UNC disk designator is also treated as the "root", but relative and rooted paths are still elligable for filling in missing portions of the disk designator, e.g. `resolve` with `\\server` and `foo` or `\foo` will result in `\\server\foo`

Fixes #25703
Closes #25702
2025-11-21 00:03:44 -08:00
Benjamin Jurk 4b5351bc0d update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Matthew Lugg bc524a2b1a std.Build: fix crashes running fuzz tests 2025-11-20 10:42:21 +00:00
Matthew Lugg 010dcd6a9b fuzzer: account for runtime address slide
This is relevant to PIEs, which are notably enabled by default on macOS.
The build system needs to only see virtual addresses, that is, those
which do not have the slide applied; but the fuzzer itself naturally
sees relocated addresses (i.e. with the slide applied). We just need to
subtract the slide when we communicate addresses to the build system.
2025-11-20 10:42:20 +00:00
Matthew Lugg 0a330d4f94 std.debug.Info: basic Mach-O support 2025-11-20 10:42:20 +00:00
Matthew Lugg 0caca625eb std.debug: split up Mach-O debug info handling
Like ELF, we now have `std.debug.MachOFile` for the host-independent
parts, and `std.debug.SelfInfo.MachO` for logic requiring the file to
correspond to the running program.
2025-11-20 10:42:20 +00:00
Harold 2f240d0819 std.Build.Step.Compile: add support for '-z defs' flag 2025-11-19 20:13:54 +01:00
Alex Rønne Petersen acfb88e9a5 std.Build.Step.CheckObject: make ELF reading endianness-aware 2025-11-19 01:42:45 +01:00
Alex Rønne Petersen e09ba67161 std.Build.Step.Run: read/write messages as little endian 2025-11-19 01:42:45 +01:00
Matthew Lugg 0922990367 std.Build.Step: send messages to compiler as little-endian
Little-endian is what `std.zig.Server` expects, but the old logic just
send the raw bytes of the struct, so sent in native endian (causing a
crash on big-endian targets).
2025-11-19 01:42:45 +01:00
Matthew Lugg c6b5945356 std.Build: don't force all children to inherit color option
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.

Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.

Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
2025-11-14 21:50:24 +01:00
Alex Rønne Petersen 9ab7eec23e represent Mac Catalyst as aarch64-maccatalyst-none rather than aarch64-ios-macabi
Apple's own headers and tbd files prefer to think of Mac Catalyst as a distinct
OS target. Earlier, when DriverKit support was added to LLVM, it was represented
a distinct OS. So why Apple decided to only represent Mac Catalyst as an ABI in
the target triple is beyond me. But this isn't the first time they've ignored
established target triple norms (see: armv7k and aarch64_32) and it probably
won't be the last.

While doing this, I also audited all Darwin OS prongs throughout the codebase
and made sure they cover all the tags.
2025-11-14 11:33:35 +01:00
Ryan Liptak da77d306b6 Move/coalesce RcIncludes enum to std.zig.RcIncludes 2025-11-07 19:16:52 -08:00
Ryan Liptak f587209e04 Move/coalesce CompressDebugSections enum to std.zig.CompressDebugSections 2025-11-07 19:15:55 -08:00
Ryan Liptak 74d2536715 Merge pull request #25158 from castholm/subsystem
Misc. Windows subsystem refactorings
2025-11-07 18:56:52 -08:00
Ryan Liptak e0898f4e05 Step.Run: Fix for convertPathArg when cwd and path args are on different drives
Fixes #25805
2025-11-06 03:40:33 -08:00
Carl Åstholm 54f2a7c833 Move std.Target.SubSystem to std.zig.Subsystem
Also updates the field names to conform with the rest of std.
2025-11-05 01:31:26 +01:00
Jacob Young 5b060ef9d4 Merge pull request #25558 from jacobly0/elfv2-load-obj
Elf2: start implementing input object loading
2025-10-30 12:09:13 -04:00
Matthew Lugg 0dde70ef76 std.Build: fix '--webui' crash
Using '--webui' without '--time-report' when there are Run steps in the
graph was regressed by https://github.com/ziglang/zig/pull/25029.
2025-10-30 09:31:30 +00:00
Matthew Lugg 74931fe25c std.debug.lockStderrWriter: also return ttyconf
`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.
2025-10-30 09:31:28 +00:00
John Benediktsson 74c23a237e Merge pull request #25763 from mrjbq7/cancelled
rename Cancelled to Canceled
2025-10-30 04:40:13 +00:00
Jacob Young 0834e696f7 Elf2: start implementing dynamic linking 2025-10-29 18:15:09 -04:00
Andrew Kelley aadd8d4a3e std: back out the StackTrace byval changes
Let's keep passing this thing by pointer
2025-10-29 06:20:50 -07:00
Andrew Kelley 10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 2d7d98da0c std.fs: use BadPathName rather than InvalidWtf8 on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 43c2ba375d std: accessZ -> access 2025-10-29 06:20:50 -07:00
Andrew Kelley 8a1e6c8c39 std.Io: implement dirStatPath 2025-10-29 06:20:49 -07:00
Andrew Kelley ebcc6f166c std.Io: bring back Timestamp but also keep Clock.Timestamp
this feels better
2025-10-29 06:20:49 -07:00
Andrew Kelley 47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Andrew Kelley 066864a0bf std.zig.system: upgrade to std.Io.Reader 2025-10-29 06:20:48 -07:00
Andrew Kelley 774df26835 WIP: hack at std.Io on a plane 2025-10-29 06:20:48 -07:00
Andrew Kelley 00f26cb0a4 WIP land the std.Io interface
fix std lib compilation errors caused by introducing std.Io
2025-10-29 06:20:48 -07:00