Commit Graph

20 Commits

Author SHA1 Message Date
Matthew Lugg e57c557ad4 std.Io.Threaded: hugely improve Windows and NetBSD support
The most interesting thing here is the replacement of the pthread futex
implementation with an implementation based on thread park/unpark APIs.
Thread parking tends to be the primitive provided by systems which do
not have a futex primitive, such as NetBSD, so this implementation is
far more efficient than the pthread one. It is also useful on Windows,
where `RtlWaitOnAddress` is itself a userland implementation based on
thread park/unpark; we can implement it ourselves including support for
features which Windows' implementation lacks, such as cancelation and
waking a number of waiters with 1<n<infinity.

Compared to the pthread implementation, this thread-parking-based one
also supports full robust cancelation. Thread parking also turns out to
be useful for implementing `sleep`, so is now used for that on Windows
and NetBSD.

This commit also introduces proper cancelation support for most Windows
operations. The most notable omission right now is DNS lookups through
`GetAddrInfoEx`, just because they're a little more work due to having
a unique cancelation mechanism---but the machinery is all there, so I'll
finish gluing it together soon.

As of this commit, there are very few parts of `Io.Threaded` which do
not support full robust cancelation. The only ones which actually really
matter (because they could block for a prolonged period of time) are DNS
lookups on Windows (as discussed above) and futex waits on WASM.
2026-01-03 15:45:10 +00:00
Andrew Kelley 77d2ad8c92 std: consolidate all instances of std.Io.Threaded into a singleton
It's better to avoid references to this global variable, but, in the
cases where it's needed, such as in std.debug.print and collecting stack
traces, better to share the same instance.
2025-12-23 22:15:11 -08:00
Ryan Liptak f96ef9780a SelfInfo.Windows: a few fixes for std.Io 2025-12-23 22:15:10 -08:00
Ryan Liptak f078c7138f std: Update/fix some usages/implementations of std.Io APIs 2025-12-23 22:15:10 -08:00
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley 877032ec6a std: reorganize realpath and process executable APIs 2025-12-23 22:15:08 -08:00
Andrew Kelley 8328de24f1 update all occurrences of openFile to receive an io instance 2025-12-23 22:15:08 -08:00
Andrew Kelley 3204fb7569 update all occurrences of std.fs.File to std.Io.File 2025-12-23 22:15:07 -08:00
Andrew Kelley aafddc2ea1 update all occurrences of close() to close(io) 2025-12-23 22:15:07 -08:00
Andrew Kelley 814480db7c std: all File functions moved to std.Io 2025-12-23 22:15:07 -08:00
Jacob Young c13857e504 windows: type safety improvements and more ntdll functions 2025-12-12 01:58:21 -05:00
Benjamin Jurk 4b5351bc0d update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Matthew Lugg 010dcd6a9b fuzzer: account for runtime address slide
This is relevant to PIEs, which are notably enabled by default on macOS.
The build system needs to only see virtual addresses, that is, those
which do not have the slide applied; but the fuzzer itself naturally
sees relocated addresses (i.e. with the slide applied). We just need to
subtract the slide when we communicate addresses to the build system.
2025-11-20 10:42:20 +00:00
Andrew Kelley 6f64c8b693 std.debug.SelfInfo.Windows: less invasive change
restores code closer to master branch in hopes of avoiding a regression
that was introduced when this was based on openSelfExe rather than
GetModuleFileNameExW.
2025-10-29 06:20:52 -07:00
Andrew Kelley 6d1b2c7f64 std.Io: introduce openSelfExe 2025-10-29 06:20:50 -07:00
Andrew Kelley 10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 2d7d98da0c std.fs: use BadPathName rather than InvalidWtf8 on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Alex Rønne Petersen b46867848e std.debug: some adjustments to target handling
* driverkit handling missing in a few places.
* x86-solaris is a dead target.
* aarch64_be does not exist on Darwin, FreeBSD, Windows.
2025-10-01 23:47:47 +02:00
mlugg 1120546f72 std.debug.SelfInfo: remove shared logic
There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!

There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
2025-09-30 14:18:26 +01:00