The intention behind the iterator was to avoid needing to allocate the
symbols, but in practice we need to allocate them anyway since we need
to reverse their order and don't have random access. The alternative
would be an N^2 algorithm.
In practice this isn't that bad, because even if the allocation fails,
we'll still end up printing the address, so the user still ends up with
the necessary information to reconstruct the crash. I don't think it's
worth it to try to set up some kind of ring buffer or return partial
results on failure, but may revisit this.
This will be relevant once #31605 is merged.
In general, stack traces do *not* contain unique addresses for inlined
frames, but for error return traces, they will after the above PR. This
bool indicates that code printing the trace should not try to resolve
inline frames since they're explicitly encoded into the instruction
addresses.
This is set as state on stack trace rather than passed into the
formatting methods as an argument, as it's not really a formatting
option--whether or not it's correct to resolve inlines is decided at the
time of capture!
Modifies the `Allocator` implementation provided by `ArenaAllocator` to be
threadsafe using only atomics and no synchronization primitives locked
behind an `Io` implementation.
At its core this is a lock-free singly linked list which uses CAS loops to
exchange the head node. A nice property of `ArenaAllocator` is that the
only functions that can ever remove nodes from its linked list are `reset`
and `deinit`, both of which are not part of the `Allocator` interface and
thus aren't threadsafe, so node-related ABA problems are impossible.
There *are* some trade-offs: end index tracking is now per node instead of
per allocator instance. It's not possible to publish a head node and its
end index at the same time if the latter isn't part of the former.
Another compromise had to be made in regards to resizing existing nodes.
Annoyingly, `rawResize` of an arbitrary thread-safe child allocator can
of course never be guaranteed to be an atomic operation, so only one
`alloc` call can ever resize at the same time, other threads have to
consider any resizes they attempt during that time failed. This causes
slightly less optimal behavior than what could be achieved with a mutex.
The LSB of `Node.size` is used to signal that a node is being resized.
This means that all nodes have to have an even size.
Calls to `alloc` have to allocate new nodes optimistically as they can
only know whether any CAS on a head node will succeed after attempting it,
and to attempt the CAS they of course already need to know the address of
the freshly allocated node they are trying to make the new head.
The simplest solution to this would be to just free the new node again if
a CAS fails, however this can be expensive and would mean that in practice
arenas could only really be used with a GPA as their child allocator. To
work around this, this implementation keeps its own free list of nodes
which didn't make their CAS to be reused by a later `alloc` invocation.
To keep things simple and avoid ABA problems the free list is only ever
be accessed beyond its head by 'stealing' the head node (and thus the
entire list) with an atomic swap. This makes iteration and removal trivial
since there's only ever one thread doing it at a time which also owns all
nodes it's holding. When the thread is done it can just push its list onto
the free list again.
This implementation offers comparable performance to the previous one when
only being accessed by a single thread and a slight speedup compared to
the previous implementation wrapped into a `ThreadSafeAllocator` up to ~7
threads performing operations on it concurrently.
(measured on a base model MacBook Pro M1)
-- On the standard library side:
The `input: []const u8` parameter of functions passed to `testing.fuzz`
has changed to `smith: *testing.Smith`. `Smith` is used to generate
values from libfuzzer or input bytes generated by libfuzzer.
`Smith` contains the following base methods:
* `value` as a generic method for generating any type
* `eos` for generating end-of-stream markers. Provides the additional
guarantee `true` will eventually by provided.
* `bytes` for filling a byte array.
* `slice` for filling part of a buffer and providing the length.
`Smith.Weight` is used for giving value ranges a higher probability of
being selected. By default, every value has a weight of zero (i.e. they
will not be selected). Weights can only apply to values that fit within
a u64. The above functions have corresponding ones that accept weights.
Additionally, the following functions are provided:
* `baselineWeights` which provides a set of weights containing every
possible value of a type.
* `eosSimpleWeighted` for unique weights for `true` and `false`
* `valueRangeAtMost` and `valueRangeLessThan` for weighing only a range
of values.
-- On the libfuzzer and abi side:
--- Uids
These are u32s which are used to classify requested values. This solves
the problem of a mutation causing a new value to be requested and
shifting all future values; for example:
1. An initial input contains the values 1, 2, 3 which are interpreted
as a, b, and c respectively by the test.
2. The 1 is mutated to a 4 which causes the test to request an extra
value interpreted as d. The input is now 4, 2, 3, 5 (new value) which
the test corresponds to a, d, b, c; however, b and c no longer
correspond to their original values.
Uids contain a hash component and type component. The hash component
is currently determined in `Smith` by taking a hash of the calling
`@returnAddress()` or via an argument in the corresponding `WithHash`
functions. The type component is used extensively in libfuzzer with its
hashmaps.
--- Mutations
At the start of a cycle (a run), a random number of values to mutate is
selected with less being exponentially more likely. The indexes of the
values are selected from a selected uid with a logarithmic bias to uids
with more values.
Mutations may change a single values, several consecutive values in a
uid, or several consecutive values in the uid-independent order they
were requested. They may generate random values, mutate from previous
ones, or copy from other values in the same uid from the same input or
spliced from another.
For integers, mutations from previous ones currently only generates
random values. For bytes, mutations from previous mix new random data
and previous bytes with a set number of mutations.
--- Passive Minimization
A different approach has been taken for minimizing inputs: instead of
trying a fixed set of mutations when a fresh input is found, the input
is instead simply added to the corpus and removed when it is no longer
valuable.
The quality of an input is measured based off how many unique pcs it
hit and how many values it needed from the fuzzer. It is tracked which
inputs hold the best qualities for each pc for hitting the minimum and
maximum unique pcs while needing the least values.
Once all an input's qualities have been superseded for the pcs it hit,
it is removed from the corpus.
-- Comparison to byte-based smith
A byte-based smith would be much more inefficient and complex than this
solution. It would be unable to solve the shifting problem that Uids
do. It is unable to provide values from the fuzzer past end-of-stream.
Even with feedback, it would be unable to act on dynamic weights which
have proven essential with the updated tests (e.g. to constrain values
to a range).
-- Test updates
All the standard library tests have been updated to use the new smith
interface. For `Deque`, an ad hoc allocator was written to improve
performance and remove reliance on heap allocation. `TokenSmith` has
been added to aid in testing Ast and help inform decisions on the smith
interface.
- delete std.Thread.Futex
- delete std.Thread.Mutex
- delete std.Thread.Semaphore
- delete std.Thread.Condition
- delete std.Thread.RwLock
- delete std.once
std.Thread.Mutex.Recursive remains... for now. it will be replaced with
a special purpose mechanism used only by panic logic.
std.Io.Threaded exposes mutexLock and mutexUnlock for the advanced case
when you need to call them directly.
This allows stack overflows to print stack traces. The size of the
sigaltstack (and whether it is actually set) can be configured by
setting `std.Options.signal_stack_size`.
The default value for the signal stack size was chosen experimentally by
doubling the value required to get stack traces on stack overflow with
the self-hosted x86_64 backend. While some targets may typically use
more stack space than x86_64-linux, the self-hosted x86_64 backend is
quite wasteful with stack at the moment, making it a fair benchmark.
Executables produced by the LLVM backend should have lower stack usage.
It doesn't make any sense for a task to be canceled while it's
panicking.
As a happy accident, this also solves some cases where safety panics in
`Io.Threaded` would cause stack traces not to print due to invalid
thread-local state: when cancelation is blocked, `Io.Threaded` doesn't
consult said thread-local state at all. For instance, try inserting a
panic just after a call to `Syscall.start()` in `Io.Threaded`, and then
call the `Io` function in question from a `concurrent` task. Before this
PR, the stack trace fails to print, because the panic handler sees the
thread-local cancelation state in an unexpected state, leading to a
recursive panic. After this PR, the stack trace prints fine.
* std.option allows overriding the debug Io instance
* if the default is used, start code initializes environ and argv0
also fix some places that needed recancel(), thanks mlugg!
See #30562
It's better to avoid references to this global variable, but, in the
cases where it's needed, such as in std.debug.print and collecting stack
traces, better to share the same instance.
This commit sketches an idea for how to deal with detection of file
streams as being terminals.
When a File stream is a terminal, writes through the stream should have
their escapes stripped unless the programmer explicitly enables terminal
escapes. Furthermore, the programmer needs a convenient API for
intentionally outputting escapes into the stream. In particular it
should be possible to set colors that are silently discarded when the
stream is not a terminal.
This commit makes `Io.File.Writer` track the terminal mode in the
already-existing `mode` field, making it the appropriate place to
implement escape stripping.
`Io.lockStderrWriter` returns a `*Io.File.Writer` with terminal
detection already done by default. This is a higher-level application
layer stream for writing to stderr.
Meanwhile, `std.debug.lockStderrWriter` also returns a `*Io.File.Writer`
but a lower-level one that is hard-coded to use a static single-threaded
`std.Io.Threaded` instance. This is the same instance that is used for
collecting debug information and iterating the unwind info.
This decision should be audited and discussed.
Some factors:
* Passing an Io instance into start.
* Avoiding reference to global static instance if it won't be used, so
that it doesn't bloat the executable.
* Being able to use std.debug.print, and related functionality when
debugging std.Io instances and std.Progress.
instead, allow the user to set it as a field.
this fixes a bug where leak printing and error printing would run tty
config detection for stderr, and then emit a log, which is not necessary
going to print to stderr.
however, the nice defaults are gone; the user must explicitly assign the
tty_config field during initialization or else the logging will not have
color.
related: https://github.com/ziglang/zig/issues/24510