Commit Graph

139 Commits

Author SHA1 Message Date
Andrew Kelley 2fee64ceb0 update init template for new main API 2026-01-04 00:27:09 -08:00
Andrew Kelley 1070c2a71a rename env_map to environ_map
For naming consistency with `std.process.Environ.Map`.
2026-01-04 00:27:09 -08:00
Andrew Kelley e149c0e2aa std.Build.Step.Run: fix wrong environment passed 2026-01-04 00:27:08 -08:00
Andrew Kelley af164b3f3c std.Build.Step.Run: no need to sort the environment
since we now use ArrayHashMap, the order is deterministic, and in fact,
observable by applications.
2026-01-04 00:27:08 -08:00
Andrew Kelley 08447ca47e std.fs.path: make relative a pure function
Instead of querying the operating system for current working directory
and environment variables, this function now accepts those things as
inputs.
2026-01-04 00:27:08 -08:00
Andrew Kelley 32af0f6154 std: move child process APIs to std.Io
this gets the build runner compiling again on linux

this work is incomplete; it only moves code around so that environment
variables can be wrangled properly. a future commit will need to audit
the cancelation and error handling of this moved logic.
2026-01-04 00:27:08 -08:00
Andrew Kelley d6a1e73142 std: start wrangling environment variables and process args
this commit is unfinished. It marks a spot where I wanted to start
moving child process stuff below the std.Io.VTable
2026-01-04 00:27:07 -08:00
Matthew Lugg d024d9f005 std.Build: crashes in the test runner are fatal errors 2026-01-03 14:52:11 +00:00
Andrew Kelley a8088306f6 std: rename other Dir "make" functions to "create" 2025-12-23 22:15:11 -08:00
Andrew Kelley 608145c2f0 fix more fallout from locking stderr 2025-12-23 22:15:10 -08:00
Andrew Kelley 1925e0319f update lockStderrWriter sites
use the application's Io implementation where possible. This correctly
makes writing to stderr cancelable, fallible, and participate in the
application's event loop. It also removes one more hard-coded
dependency on a secondary Io implementation.
2025-12-23 22:15:09 -08:00
Andrew Kelley c4cefd6835 std.Build.Step.Run: restore Color.inherit logic 2025-12-23 22:15:09 -08:00
Andrew Kelley b042e93522 std: update tty config references in the build system 2025-12-23 22:15:09 -08:00
Andrew Kelley 4a53e5b0b4 fix a handful of compilation errors related to std.fs migration 2025-12-23 22:15:08 -08:00
Andrew Kelley ebdbbd20ac update makeDir() sites to specify permissions 2025-12-23 22:15:08 -08:00
Andrew Kelley 4be8be1d2b update all rename() to rename(io) 2025-12-23 22:15:08 -08:00
Andrew Kelley 4218344dd3 std.Build.Cache: remove readSmallFile and writeSmallFile
These were to support optimizations involving detecting when to avoid
calling into LLD, which are no longer implemented.
2025-12-23 22:15:08 -08:00
Andrew Kelley 950d18ef69 update all access() to access(io) 2025-12-23 22:15:08 -08:00
Andrew Kelley 9ccd68de0b std: move abort and exit from posix into process
and delete the unit tests that called fork()

no forking allowed in the std lib, including unit tests, except to implement child process spawning.
2025-12-23 22:15:08 -08:00
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley 8328de24f1 update all occurrences of openFile to receive an io instance 2025-12-23 22:15:08 -08:00
Andrew Kelley 3204fb7569 update all occurrences of std.fs.File to std.Io.File 2025-12-23 22:15:07 -08:00
Andrew Kelley aafddc2ea1 update all occurrences of close() to close(io) 2025-12-23 22:15:07 -08:00
Alex Rønne Petersen aa0249d74e Merge pull request 'std.ascii: rename indexOf functions to find' (#30101) from adria/zig:indexof-find into master
Reviewed-on: https://codeberg.org/ziglang/zig/pulls/30101
Reviewed-by: Andrew Kelley <andrewrk@noreply.codeberg.org>
Reviewed-by: mlugg <mlugg@noreply.codeberg.org>
2025-12-22 12:50:46 +01:00
Adrià Arrufat 02c5f05e2f std: replace usages of std.mem.indexOf with std.mem.find 2025-12-05 14:31:27 +01:00
Linus Groh 39fa831947 std: Remove a handful of things deprecated during the 0.15 release cycle
- std.Build.Step.Compile.root_module mutators -> std.Build.Module
- std.Build.Step.Compile.want_lto -> std.Build.Step.Compile.lto
- std.Build.Step.ConfigHeader.getOutput -> std.Build.Step.ConfigHeader.getOutputFile
- std.Build.Step.Run.max_stdio_size -> std.Build.Step.Run.stdio_limit
- std.enums.nameCast -> @field(E, tag_name) / @field(E, @tagName(tag))
- std.Io.tty.detectConfig -> std.Io.tty.Config.detect
- std.mem.trimLeft -> std.mem.trimStart
- std.mem.trimRight -> std.mem.trimEnd
- std.meta.intToEnum -> std.enums.fromInt
- std.meta.TagPayload -> @FieldType(U, @tagName(tag))
- std.meta.TagPayloadByName -> @FieldType(U, tag_name)
2025-11-27 20:17:04 +00:00
Andrew Kelley 3f34f5e433 build runner: update Mutex and Condition usage to std.Io 2025-11-24 14:34:18 -08:00
Andrew Kelley a242292644 build runner: update from std.Thread.Pool to std.Io 2025-11-24 14:34:18 -08:00
Benjamin Jurk 4b5351bc0d update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Matthew Lugg bc524a2b1a std.Build: fix crashes running fuzz tests 2025-11-20 10:42:21 +00:00
Alex Rønne Petersen e09ba67161 std.Build.Step.Run: read/write messages as little endian 2025-11-19 01:42:45 +01:00
Matthew Lugg c6b5945356 std.Build: don't force all children to inherit color option
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.

Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.

Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
2025-11-14 21:50:24 +01:00
Ryan Liptak e0898f4e05 Step.Run: Fix for convertPathArg when cwd and path args are on different drives
Fixes #25805
2025-11-06 03:40:33 -08:00
Matthew Lugg 0dde70ef76 std.Build: fix '--webui' crash
Using '--webui' without '--time-report' when there are Run steps in the
graph was regressed by https://github.com/ziglang/zig/pull/25029.
2025-10-30 09:31:30 +00:00
Andrew Kelley 47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Matthew Lugg 50056a5b3a compiler: rename --test-timeout-ms to --test-timeout
The unit can now be specified in the argument.
2025-10-18 09:28:43 +01:00
mlugg a7251e4191 ci: bump unit test timeouts 2025-10-18 09:28:43 +01:00
mlugg a388a8e5a7 std.Build: separate errors from failed commands
Recording the command in a separate field will give the build runner
more freedom to choose how and when the command should be printed.
2025-10-18 09:28:42 +01:00
mlugg e4456d03f3 std.Build.Step.Run: many enhancements
This is a major refactor to `Step.Run` which adds new functionality,
primarily to the execution of Zig tests.

* All tests are run, even if a test crashes. This happens through the
  same mechanism as timeouts where the test processes is repeatedly
  respawned as needed.
* The build status output is more precise. For each unit test, it
  differentiates pass, skip, fail, crash, and timeout. Memory leaks are
  reported separately, as they do not indicate a test's "status", but
  are rather an additional property (a test with leaks may still pass!).
* The number of memory leaks is tracked and reported, both per-test and
  for a whole `Run` step.
* Reporting is made clearer when a step is failed solely due to error
  logs (`std.log.err`) where every unit test passed.
2025-10-18 09:28:41 +01:00
mlugg 7e7d7875b9 std.Build: implement unit test timeouts
For now, there is a flag to `zig build` called `--test-timeout-ms` which
accepts a value in milliseconds. If the execution time of any individual
unit test exceeds that number of milliseconds, the test is terminated
and marked as timed out.

In the future, we may want to increase the granularity of this feature
by allowing timeouts to be specified per-step or even per-test. However,
a global option is actually very useful. In particular, it can be used
in CI scripts to ensure that no individual unit test exceeds some
reasonable limit (e.g. 60 seconds) without having to assign limits to
every individual test step in the build script.

Also, individual unit test durations are now shown in the time report
web interface -- this was fairly trivial to add since we're timing tests
(to check for timeouts) anyway.

This commit makes progress on #19821, but does not close it, because
that proposal includes a more sophisticated mechanism for setting
timeouts.

Co-Authored-By: David Rubin <david@vortan.dev>
2025-10-18 09:28:39 +01:00
Loris Cro 0feacc2b81 fuzzing: implement limited fuzzing
Adds the limit option to `--fuzz=[limit]`. the limit expresses a number
of iterations that *each fuzz test* will perform at maximum before
exiting. The limit argument supports also 'K', 'M', and 'G' suffixeds
(e.g. '10K').

Does not imply `--web-ui` (like unlimited fuzzing does) and prints a
fuzzing report at the end.

Closes #22900 but does not implement the time based limit, as after
internal discussions we concluded to be problematic to both implement
and use correctly.
2025-09-24 12:46:48 +02:00
Justus Klausecker be571f32c3 std.Build.Step.Run: Enable passing (generated) file content as args
Adds `addFileContentArg` and `addPrefixedFileContentArg` to pass the content
of a file with a lazy path as an argument to a `std.Build.Step.Run`.
This enables replicating shell `$()` / cmake `execute_process` with `OUTPUT_VARIABLE`
as an input to another `execute_process` in conjuction with `captureStdOut`/`captureStdErr`.

To also be able to replicate `$()` automatically trimming trailing newlines and cmake
`OUTPUT_STRIP_TRAILING_WHITESPACE`, this patch adds an `options` arg to those functions
which allows specifying the desired handling of surrounding whitespace.

The `options` arg also allows to specify a custom `basename` for the output. e.g.
to add a file extension (concrete use case: Zig `@import()` requires files to have a
`.zig`/`.zon` extension to recognize them as valid source files).
2025-09-19 17:38:40 -07:00
Andrew Kelley 150169f1e0 std.fmt: delete deprecated APIs
std.fmt.Formatter -> std.fmt.Alt
std.fmt.format -> std.Io.Writer.print
2025-08-31 12:49:18 -07:00
Isaac Freund 551e009da7 Build.Step.Run: fix missing stdin buffer and flush
Writer.sendFileAll() asserts non-zero buffer capacity in the case that
the fallback is hit. It also requires the caller to flush. The buffer
may be bypassed as an optimization but this is not a guarantee.

Also improve the Writer documentation and add an earlier assert on
buffer capacity in sendFileAll().
2025-08-16 15:43:48 -07:00
Andrew Kelley ef14c73245 Compilation: remove last instance of deprecatedReader
This also makes initStreaming preemptively disable file size checking.
2025-08-16 14:46:20 -07:00
Andrew Kelley 749f10af49 std.ArrayList: make unmanaged the default 2025-08-11 15:52:49 -07:00
mlugg dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
Loris Cro de23ccfad1 build system: print captured stderr on Run step failure
when a Run step that captures stderr fails, no output from it is visible
by the user and, since the step failed, any downstream step that would
process the captured stream will not run, making it impossible for the
user to see the stderr output from the failed process invocation, which
makes for a frustrating puzzle when this happens in CI.
2025-07-30 22:40:36 +01:00
Andrew Kelley b8955a2e0a std.Io.poll: update to new I/O API 2025-07-23 21:25:34 -07:00
Andrew Kelley f2a3ac7c05 std.fs.File: delete writeFileAll and friends
please use File.Writer for these use cases

also breaking API changes to std.fs.AtomicFile
2025-07-21 12:32:37 -07:00