Remove the RemoveDir step with no replacement. This step had no valid
purpose. Mutating source files? That should be done with
UpdateSourceFiles step. Deleting temporary directories? That required
creating the tmp directories in the configure phase which is broken.
Deleting cached artifacts? That's going to cause problems.
Similarly, remove the `Build.makeTempPath` function. This was used to
create a temporary path in the configure place which, again, is the
wrong place to do it.
Instead, the WriteFile step has been updated with more functionality:
tmp mode: In this mode, the directory will be placed inside "tmp" rather
than "o", and caching will be skipped. During the `make` phase, the step
will always do all the file system operations, and on successful build
completion, the dir will be deleted along with all other tmp
directories. The directory is therefore eligible to be used for
mutations by other steps. `Build.addTempFiles` is introduced to
initialize a WriteFile step with this mode.
mutate mode: The operations will not be performed against a freshly
created directory, but instead act against a temporary directory.
`Build.addMutateFiles` is introduced to initialize a WriteFile step with
this mode.
`Build.tmpPath` is introduced, which is a shortcut for
`Build.addTempFiles` followed by `WriteFile.getDirectory`.
* give Cache a gpa rather than arena because that's what it asks for
this gets the build runner compiling again on linux
this work is incomplete; it only moves code around so that environment
variables can be wrangled properly. a future commit will need to audit
the cancelation and error handling of this moved logic.
use the application's Io implementation where possible. This correctly
makes writing to stderr cancelable, fallible, and participate in the
application's event loop. It also removes one more hard-coded
dependency on a secondary Io implementation.
instead, allow the user to set it as a field.
this fixes a bug where leak printing and error printing would run tty
config detection for stderr, and then emit a log, which is not necessary
going to print to stderr.
however, the nice defaults are gone; the user must explicitly assign the
tty_config field during initialization or else the logging will not have
color.
related: https://github.com/ziglang/zig/issues/24510
It seems to me this was simply forgotten.
Or there is some reason I don't know why this code doesn't work for `comptime_float`.
For a more comprehensive fix, https://github.com/ziglang/zig/pull/24057 is the place to look.
Like ELF, we now have `std.debug.MachOFile` for the host-independent
parts, and `std.debug.SelfInfo.MachO` for logic requiring the file to
correspond to the running program.
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.
Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.
Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.