The goal of these changes is to allow the C backend to support the new
lazier type resolution system implemented by the frontend. This required
a full rewrite of the `CType` abstraction, and major changes to the C
backend "linker".
The `DebugConstPool` abstraction introduced in a previous commit turns
out to be useful for the C backend to codegen types. Because this use
case is not debug information but rather general linking (albeit when
targeting an unusual object format), I have renamed the abstraction to
`ConstPool`. With it, the C linker is told when a type's layout becomes
known, and can at that point generate the corresponding C definitions,
rather than deferring this work until `flush`.
The work done in `flush` is now more-or-less *solely* focused on
collecting all of the buffers into a big array for a vectored write.
This does unfortunately involve a non-trivial graph traversal to emit
type definitions in an appropriate order, but it's still quite fast in
practice, and it operates on fairly compact dependency data. We don't
generate the actual type *definitions* in `flush`; that happens during
compilation using `ConstPool` as discussed above. (We do generate the
typedefs for underaligned types in `flush`, but that's a trivial amount
of work in most cases.)
`CType` is now an ephemeral type: it is created only when we render a
type (the logic for which has been pushed into just 2 or 3 functions in
`codegen.c`---most of the backend now operates on unmolested Zig `Type`s
instead). C types are no longer stored in a "pool", although the type
"dependencies" of generated C code (that is, the struct, unions, and
typedefs which the generated code references) are tracked (in some
simple hash sets) and given to the linker so it can codegen the types.
Most importantly, adds support for `DW_TAG_typedef` to `llvm.Builder`,
and uses it to define error sets and optional pointers/errors.
Also deletes some random dead code I found.
The LLVM backend can now run the behavior tests and standard library
tests, like the x86_64 backend can. This commit required me to make a
lot of changes to how the LLVM backend lowers debug information, and
while I was doing that, I improved a few things:
* `anyerror` is now an enum type (and other error sets just wrap it), so
error values appear by name in debuggers
* Fixed broken lowering for tagged unions with zero-width payloads
* Associate container types with source locations in all cases
* Avoid depending on the order of type resolution (using the new
`DebugConstPool` abstraction), so debug information will contain all
available type information rather than just the subset which happens
to be resolved when the backend lowers that debug type
This actually doesn't cause any dependency loops in std, which is pretty
much my benchmark for it being acceptable. This can be reverted if it
turns out to be problematic, but for now, let's err on the side of
language simplicity.
To be clear, this *does* regress some cases which previously worked: I
will have to remove some behavior tests as a result of this commit. To
be honest, the tests which look to be failing as a result of this are
things which I think are generally unadvisable; I actually reckon a bit
more friction to use default field values in non-trivial ways might be a
good thing to stop people from misusing them as much. Struct fields
should very rarely have default values; about the only common situation
where they make sense is "options" structs.
Now that https://github.com/ziglang/zig/issues/24657 has been
implemented, the compiler can simplify its internal representation of
comptime-known `packed struct` and `packed union` values. Instead of
storing them field-wise, we can simply store their backing integer
value. This simplifies many operations and improves efficiency in some
cases.
Quoting Vol. 2B 4-590 of [Intel SSA manual][1]:
> Bit 3 of the immediate byte controls processor behavior for a
precision exception <...>
The Direction struct is incorrectly sized to 4 bits, which pushes the
precision exception bit to the reserved bits, which helpfully crashes
under valgrind (but works on real hardware, since CPU ignores it):
``
const std = @import("std");
noinline fn ceil(x: f32) f32 {
return @ceil(x);
}
test "ceil" {
try std.testing.expectEqual(@as(f32, 2.0), ceil(1.5));
}
```
With Zig 0.15.1:
```
$ zig test -fno-llvm -mcpu x86_64_v3 -fvalgrind ceil_test.zig --test-cmd valgrind --test-cmd --quiet --test-cmd-bin
Illegal instruction at address 0x102d14d
/home/motiejus/code/ceil_test.zig:4:5: 0x102d14d in ceil (ceil_test.zig)
return @ceil(x);
^
/home/motiejus/code/ceil_test.zig:8:52: 0x102d097 in test.ceil (ceil_test.zig)
try std.testing.expectEqual(@as(f32, 2.0), ceil(1.5));
^
/nix/store/n81qdpd96d86ngfv5bqymy26b8kqm654-zig-0.15.1/lib/compiler/test_runner.zig:218:25: 0x1167e80 in mainTerminal (test_runner.zig)
if (test_fn.func()) |_| {
^
/nix/store/n81qdpd96d86ngfv5bqymy26b8kqm654-zig-0.15.1/lib/compiler/test_runner.zig:66:28: 0x11610a1 in main (test_runner.zig)
return mainTerminal();
^
/nix/store/n81qdpd96d86ngfv5bqymy26b8kqm654-zig-0.15.1/lib/std/start.zig:618:22: 0x115ae3d in posixCallMainAndExit (std.zig)
root.main();
^
/nix/store/n81qdpd96d86ngfv5bqymy26b8kqm654-zig-0.15.1/lib/std/start.zig:232:5: 0x115a6d1 in _start (std.zig)
asm volatile (switch (native_arch) {
^
???:?:?: 0x0 in ??? (???)
error: the following test command crashed:
valgrind --quiet /home/motiejus/.cache/zig/o/7cc564b5410fc3facdb6e8768643074e/test
```
Zig 0.15.1 with this patch:
```
zig/zig3 test -fno-llvm -mcpu x86_64_v3 -fvalgrind ceil_test.zig --test-cmd valgrind --test-cmd --quiet --test-cmd-bin
All 1 tests passed.
```
Looking through `CodeGen.zig` it _seems_ like the same RoundMode struct
is used for vroundss/vroundps/vcvtps2ph, so update the comment while
we're at it. But I am only 90% sure it's true.
[1]: https://cdrdv2.intel.com/v1/dl/getContent/671200
-- On the standard library side:
The `input: []const u8` parameter of functions passed to `testing.fuzz`
has changed to `smith: *testing.Smith`. `Smith` is used to generate
values from libfuzzer or input bytes generated by libfuzzer.
`Smith` contains the following base methods:
* `value` as a generic method for generating any type
* `eos` for generating end-of-stream markers. Provides the additional
guarantee `true` will eventually by provided.
* `bytes` for filling a byte array.
* `slice` for filling part of a buffer and providing the length.
`Smith.Weight` is used for giving value ranges a higher probability of
being selected. By default, every value has a weight of zero (i.e. they
will not be selected). Weights can only apply to values that fit within
a u64. The above functions have corresponding ones that accept weights.
Additionally, the following functions are provided:
* `baselineWeights` which provides a set of weights containing every
possible value of a type.
* `eosSimpleWeighted` for unique weights for `true` and `false`
* `valueRangeAtMost` and `valueRangeLessThan` for weighing only a range
of values.
-- On the libfuzzer and abi side:
--- Uids
These are u32s which are used to classify requested values. This solves
the problem of a mutation causing a new value to be requested and
shifting all future values; for example:
1. An initial input contains the values 1, 2, 3 which are interpreted
as a, b, and c respectively by the test.
2. The 1 is mutated to a 4 which causes the test to request an extra
value interpreted as d. The input is now 4, 2, 3, 5 (new value) which
the test corresponds to a, d, b, c; however, b and c no longer
correspond to their original values.
Uids contain a hash component and type component. The hash component
is currently determined in `Smith` by taking a hash of the calling
`@returnAddress()` or via an argument in the corresponding `WithHash`
functions. The type component is used extensively in libfuzzer with its
hashmaps.
--- Mutations
At the start of a cycle (a run), a random number of values to mutate is
selected with less being exponentially more likely. The indexes of the
values are selected from a selected uid with a logarithmic bias to uids
with more values.
Mutations may change a single values, several consecutive values in a
uid, or several consecutive values in the uid-independent order they
were requested. They may generate random values, mutate from previous
ones, or copy from other values in the same uid from the same input or
spliced from another.
For integers, mutations from previous ones currently only generates
random values. For bytes, mutations from previous mix new random data
and previous bytes with a set number of mutations.
--- Passive Minimization
A different approach has been taken for minimizing inputs: instead of
trying a fixed set of mutations when a fresh input is found, the input
is instead simply added to the corpus and removed when it is no longer
valuable.
The quality of an input is measured based off how many unique pcs it
hit and how many values it needed from the fuzzer. It is tracked which
inputs hold the best qualities for each pc for hitting the minimum and
maximum unique pcs while needing the least values.
Once all an input's qualities have been superseded for the pcs it hit,
it is removed from the corpus.
-- Comparison to byte-based smith
A byte-based smith would be much more inefficient and complex than this
solution. It would be unable to solve the shifting problem that Uids
do. It is unable to provide values from the fuzzer past end-of-stream.
Even with feedback, it would be unable to act on dynamic weights which
have proven essential with the updated tests (e.g. to constrain values
to a range).
-- Test updates
All the standard library tests have been updated to use the new smith
interface. For `Deque`, an ad hoc allocator was written to improve
performance and remove reliance on heap allocation. `TokenSmith` has
been added to aid in testing Ast and help inform decisions on the smith
interface.
When `NtReadFile` returns `SUCCESS`, the APC routine still runs when
next alertable, which was previously clobbering an out of scope `done`.
Instead of adding an extra syscall to the success path, avoid all APC
side effects, allowing instant completions to return immediately.
Previously, 64-bit '<<|' operations were emitting 64-bit shifts with one
64-bit operand and one 32-bit operand, which is illegal. Instead, as in
the lowering for regular shifts, we need to cast the RHS in this case.
use the application's Io implementation where possible. This correctly
makes writing to stderr cancelable, fallible, and participate in the
application's event loop. It also removes one more hard-coded
dependency on a secondary Io implementation.
Eliminate the `std.Thread.Pool` used in the compiler for concurrency and
asynchrony, in favour of the new `std.Io.async` and `std.Io.concurrent`
primitives.
This removes the last usage of `std.Thread.Pool` in the Zig repository.
On the x86_64 self hosted backend, thread locals are accessed through
__tls_get_addr on PIC. Usually this goes through a fast path which does
not lose any registers, however in some cases (notably any dlopened
library on my machine) this can take a slow path which calls out to C
ABI functions
Catch this case and backup registers as necessary
Fix a few other ones while we're here. Credit to mlugg
Fixes#30183
This functionality -- if it's actually needed -- can be reintroduced through
some other mechanism. An ABI is clearly not the right way to represent it.
closes#25918
The new builtins are:
* `@EnumLiteral`
* `@Int`
* `@Fn`
* `@Pointer`
* `@Tuple`
* `@Enum`
* `@Union`
* `@Struct`
Their usage is documented in the language reference.
There is no `@Array` because arrays can be created like this:
if (sentinel) |s| [n:s]T else [n]T
There is also no `@Float`. Instead, `std.meta.Float` can serve this use
case if necessary.
There is no `@ErrorSet` and intentionally no way to achieve this.
Likewise, there is intentionally no way to reify tuples with comptime
fields, or function types with comptime parameters. These decisions
simplify the Zig language specification, and moreover make Zig code more
readable by discouraging overly complex metaprogramming.
Co-authored-by: Ali Cheraghi <alichraghi@proton.me>
Resolves: #10710
The big-endian logic here was simply incorrect. Luckily, it was also
overcomplicated; after calling `Value.writeToPackedMemory`, there is a
method on `std.math.big.int.Mutable` which just does the correct
endianness load for us.
Integers with padding bits on big-endian targets cannot quite be bitcast
with a trivial memcpy, because the padding bits (which are zext or sext)
are the most-significant, so are at the *lowest* addresses. So to
bitcast to something which doesn't have padding bits, we need to offset
past the padding.
The logic I've added here definitely doesn't handle all possibilities
correctly; I think that would actually be quite complicated. However, it
handles a common case, and so prevents the Zig compiler itself from
being miscompiled on big-endian targets (hence fixing a bootstrapping
problem on big-endian).