Commit Graph

508 Commits

Author SHA1 Message Date
Alex Rønne Petersen 771410cbf2 std.debug.SelfInfo: rename Darwin to MachO 2025-10-01 23:47:47 +02:00
Alex Rønne Petersen e1fb662f60 std.debug: don't use SelfInfo.Windows for UEFI
It is, in fact, Windows-only.
2025-10-01 23:47:47 +02:00
Alex Rønne Petersen 59633e54a2 std.debug: select SelfInfo using ObjectFormat.default() 2025-10-01 23:47:47 +02:00
mlugg 1120546f72 std.debug.SelfInfo: remove shared logic
There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!

There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
2025-09-30 14:18:26 +01:00
mlugg 156cd8f678 std.debug: significantly speed up capturing stack traces
By my estimation, these changes speed up DWARF unwinding when using the
self-hosted x86_64 backend by around 7x. There are two very significant
enhancements: we no longer iterate frames which don't fit in the stack
trace buffer, and we cache register rules (in a fixed buffer) to avoid
re-parsing and evaluating CFI instructions in most cases. Alongside this
are a bunch of smaller enhancements, such as pre-caching the result of
evaluating the CIE's initial instructions, avoiding re-parsing of CIEs,
and big simplifications to the `Dwarf.Unwind.VirtualMachine` logic.
2025-09-30 13:44:56 +01:00
mlugg b0f222777c std.debug: cap total stack trace frames
...just in case there is broken debug info and/or bad values on the
stack, either of which could cause stack unwinding to potentially loop
forever.
2025-09-30 13:44:56 +01:00
mlugg 099a950410 std.debug.SelfInfo: thread safety
This has been a TODO for ages, but in the past it didn't really matter
because stack traces are typically printed to stderr for which a mutex
is held so in practice there was a mutex guarding usage of `SelfInfo`.

However, now that `SelfInfo` is also used for simply capturing traces,
thread safety is needed. Instead of just a single mutex, though, there
are a couple of different mutexes involved; this helps make critical
sections smaller, particularly when unwinding the stack as `unwindFrame`
doesn't typically need to hold any lock at all.
2025-09-30 13:44:55 +01:00
mlugg 084e92879a std: don't get CPU context when using CBE targeting MSVC
Calling `current` here causes compilation failures as the C backend
currently does not emit valid MSVC inline assembly. This change means
that when building for MSVC with the self-hosted C backend, only FP
unwinding can be used.
2025-09-30 13:44:55 +01:00
mlugg 2ab650b481 std.debug: go back to storing return addresses instead of call addresses
...and just deal with signal handlers by adding 1 to create a fake
"return address". The system I tried out where the addresses returned by
`StackIterator` were pre-subtracted didn't play nicely with error
traces, which in hindsight, makes perfect sense. This definition also
removes some ugly off-by-one issues in matching `first_address`, so I do
think this is a better approach.
2025-09-30 13:44:55 +01:00
mlugg 3a9c680ad7 std: allow disabling stack tracing
This option disables both capturing and printing stack traces. The
default is to disable if debug info is stripped.
2025-09-30 13:44:55 +01:00
mlugg abb2b1e2da std.debug: update support checks 2025-09-30 13:44:55 +01:00
mlugg dd8d59686a std.debug: miscellaneous fixes
Mostly on macOS, since Loris showed me a not-great stack trace, and I
spent 8 hours trying to make it better. The dyld shared cache is
designed in a way which makes this really hard to do right, and
documentation is non-existent, but this *seems* to work pretty well.
I'll leave the ruling on whether I did a good job to CI and our users.
2025-09-30 13:44:54 +01:00
mlugg a18fd41064 std: rework/remove ucontext_t
Our usage of `ucontext_t` in the standard library was kind of
problematic. We unnecessarily mimiced libc-specific structures, and our
`getcontext` implementation was overkill for our use case of stack
tracing.

This commit introduces a new namespace, `std.debug.cpu_context`, which
contains "context" types for various architectures (currently x86,
x86_64, ARM, and AARCH64) containing the general-purpose CPU registers;
the ones needed in practice for stack unwinding. Each implementation has
a function `current` which populates the structure using inline
assembly. The structure is user-overrideable, though that should only be
necessary if the standard library does not have an implementation for
the *architecture*: that is to say, none of this is OS-dependent.

Of course, in POSIX signal handlers, we get a `ucontext_t` from the
kernel. The function `std.debug.cpu_context.fromPosixSignalContext`
converts this to a `std.debug.cpu_context.Native` with a big ol' target
switch.

This functionality is not exposed from `std.c` or `std.posix`, and
neither are `ucontext_t`, `mcontext_t`, or `getcontext`. The rationale
is that these types and functions do not conform to a specific ABI, and
in fact tend to get updated over time based on CPU features and
extensions; in addition, different libcs use different structures which
are "partially compatible" with the kernel structure. Overall, it's a
mess, but all we need is the kernel context, so we can just define a
kernel-compatible structure as long as we don't claim C compatibility by
putting it in `std.c` or `std.posix`.

This change resulted in a few nice `std.debug` simplifications, but
nothing too noteworthy. However, the main benefit of this change is that
DWARF unwinding---sometimes necessary for collecting stack traces
reliably---now requires far less target-specific integration.

Also fix a bug I noticed in `PageAllocator` (I found this due to a bug
in my distro's QEMU distribution; thanks, broken QEMU patch!) and I
think a couple of minor bugs in `std.debug`.

Resolves: #23801
Resolves: #23802
2025-09-30 13:44:54 +01:00
mlugg 51d08f4b9b fix compile errors and minor bugs 2025-09-30 13:44:54 +01:00
mlugg 344ab62b3f std.debug: don't attempt SelfInfo unwinding when unsupported 2025-09-30 13:44:53 +01:00
mlugg 02a0ade138 std.debug: never attempt FP unwind under fomit-frame-pointer 2025-09-30 13:44:53 +01:00
mlugg bfbbda7751 compiler: fix new panic handler in release builds 2025-09-30 13:44:52 +01:00
mlugg c1a30bd0d8 std: replace debug.Dwarf.ElfModule with debug.ElfFile
This abstraction isn't really tied to DWARF at all! Really, we're just
loading some information from an ELF file which is useful for debugging.
That *includes* DWARF, but it also includes other information. For
instance, the other change here:

Now, if DWARF information is missing, `debug.SelfInfo.ElfModule` will
name symbols by finding a matching symtab entry. We actually already do
this on Mach-O, so it makes obvious sense to do the same on ELF! This
change is what motivated the restructuring to begin with.

The symtab work is derived from #22077.

Co-authored-by: geemili <opensource@geemili.xyz>
2025-09-30 13:44:52 +01:00
mlugg f798048739 std.debug: don't include dumpCurrentStackTrace frame
If it's not given, we should set `first_address` to the return address
of `dumpCurrentStackTrace` to avoid the call to `writeCurrentStackTrace`
appearing in the trace. However, we must only do that if no `context` is
given; if there's a context then we're starting the stack unwind
elsewhere.
2025-09-30 13:44:52 +01:00
mlugg 2743fdb7ce std.debug: try removing a probably-redundant condition 2025-09-30 13:44:52 +01:00
mlugg 229f0a01b8 std.debug: handle ThreadContext slightly better
It's now user-overrideable, and uses `noreturn` types to neatly stop
analysis.
2025-09-30 13:44:52 +01:00
mlugg 1392a7af17 std.debug: unwinding on Windows
...using `RtlVirtualUnwind` on x86_64 and aarch64, and
`RtaCaptureStackBackTrace` on x86.
2025-09-30 13:44:52 +01:00
mlugg 3a561da38d std: doc comments and tweaks 2025-09-30 13:44:51 +01:00
mlugg 202aeacc05 std: fixes 2025-09-30 13:44:51 +01:00
mlugg 253fdfce70 SelfInfo: be honest about how general unwinding is
...in that it isn't: it's currently very specialized to DWARF unwinding.

Also, make a type unmanaged.
2025-09-30 13:44:51 +01:00
mlugg 9859440d83 add freestanding support IN THEORY
untested because this branch has errors rn
2025-09-30 13:44:51 +01:00
mlugg 5709369d05 std.debug: improve the APIs and stuff 2025-09-30 13:44:51 +01:00
mlugg c895aa7a35 std.debug.SelfInfo: concrete error sets
The downside of this commit is that more precise errors are no longer
propagated up. However, these errors were pretty useless in isolation
due to them having no context; and regardless, we intentionally swallow
most of them in `std.debug` anyway. Therefore, this is better in
practice, because it allows `std.debug` to give slightly more useful
warnings when handling errors. This commit does that for unwind errors,
for instance, which differentiate between the unwind info being corrupt
vs missing vs inaccessible vs unsupported.

A better solution would be to also include more detailed information via
the diagnostics pattern, but this commit is an incremental improvement.
2025-09-30 13:44:50 +01:00
mlugg 84b65860cf the world if ElfModule didn't suck: 2025-09-30 13:44:49 +01:00
mlugg b750e7cf9e change one million things 2025-09-30 13:44:49 +01:00
Jacob Young b706949736 debug: refactor stack frame capturing 2025-09-30 13:44:48 +01:00
Andrew Kelley 04bd30f021 std.debug.assertAligned: support const pointers 2025-09-07 20:22:38 -07:00
Alex Rønne Petersen d8d0a3e5c7 std.debug: disable stack traces on loongarch
Observed to ~randomly crash during FP-based unwinding.

The path forward here will be DWARF-based unwinding.
2025-09-03 11:27:42 +02:00
Andrew Kelley ec36e0609f delete behavior test that depends on std.fmt
behavior tests should have minimal dependency on std
2025-08-31 12:49:18 -07:00
Andrew Kelley 79f267f6b9 std.Io: delete GenericReader
and delete deprecated alias std.io
2025-08-29 17:14:26 -07:00
mlugg a31950aa57 std.debug: remove @frameAddress() "UAF"
We can't call `@frameAddress()` and then immediately `return`! That
invalidates the frame. This *usually* isn't a problem, because the stack
walk `next` call will *probably* have a stack frame and it will
*probably* be at the exact same address, but neither of those is a
guarantee. On powerpc, presumably some unfortunate inlining was going
on, so this frame was indeed invalidated when we started walking frames.

We need to explicitly pass `@frameAddress` into any function which will
return before we actually walk the stack. Pretty simple patch.

Resolves: #24970
2025-08-28 10:56:11 +01:00
Andrew Kelley 12686d9b7d delete std.debug.FixedBufferReader
now that std.Io.Reader has sufficient debug performance
2025-08-25 04:05:37 -07:00
Andrew Kelley e4a7b15852 disable stack tracing on powerpc64
tracked by #24970
2025-08-23 13:48:52 -07:00
Andrew Kelley d00cc10086 std.debug: delete MemoryAccessor
This API is based around the unsound idea that a process can perform
checked virtual memory loads to prevent crashing. This depends on
OS-specific APIs that may be unavailable, disabled, or impossible due to
virtualization.

It also makes collecting stack traces ridiculously slow, which is a
problem for users of DebugAllocator - in other words, everybody, all the
time. It also makes strace go from being superbly clean to being awful.
2025-08-23 13:48:52 -07:00
Isaac Freund b8124d9c0b std.io.Writer.Allocating: rename getWritten() to written()
This "get" is useless noise and was copied from FixedBufferWriter.
Since this API has not yet landed in a release, now is a good time
to make the breaking change to fix this.
2025-08-13 01:43:52 -07:00
Justus Klausecker 7c35070b90 zig fmt: apply new cast builtin order 2025-08-03 14:59:56 +02:00
Andrew Kelley 83d1f88ac5 std.debug: add assertAligned 2025-07-19 19:57:37 -07:00
Andrew Kelley 76d04c1662 zig fmt 2025-07-16 10:27:39 -07:00
Carmen 5b4e982169 std.os.uefi.tables: ziggify boot and runtime services (#23441)
* std.os.uefi.tables: ziggify boot and runtime services

* avoid T{} syntax

Co-authored-by: linusg <mail@linusgroh.de>

* misc fixes

* work

* self-review quickfixes

* dont make MemoryMapSlice generic

* more review fixes, work

* more work

* more work

* review fixes

* update boot/runtime services references throughout codebase

* self-review fixes

* couple of fixes i forgot to commit earlier

* fixes from integrating in my own project

* fixes from refAllDeclsRecursive

* Apply suggestions from code review

Co-authored-by: truemedian <truemedian@gmail.com>

* more fixes from review

* fixes from project integration

* make natural alignment of Guid align-8

* EventRegistration is a new opaque type

* fix getNextHighMonotonicCount

* fix locateProtocol

* fix exit

* partly revert 7372d65

* oops exit data_len is num of bytes

* fixes from project integration

* MapInfo consistency, MemoryType update per review

* turn EventRegistration back into a pointer

* forgot to finish updating MemoryType methods

* fix IntFittingRange calls

* set uefi.Page nat alignment

* Back out "set uefi.Page nat alignment"

This backs out commit cdd9bd6f7f5fb763f994b8fbe3e1a1c2996a2393.

* get rid of some error.NotFound-s

* fix .exit call in panic

* review comments, add format method

* fix resetSystem data alignment

* oops, didnt do a final refAllDeclsRecursive i guess

* review comments

* writergate update MemoryType.format

* fix rename

---------

Co-authored-by: linusg <mail@linusgroh.de>
Co-authored-by: truemedian <truemedian@gmail.com>
2025-07-12 17:18:53 +00:00
Andrew Kelley b60e9f2e85 Merge pull request #24394 from ziglang/fixes
buffering fixes
2025-07-11 10:56:24 +02:00
Linus Groh eb37552536 Remove numerous things deprecated during the 0.14 release cycle
Basically everything that has a direct replacement or no uses left.

Notable omissions:

- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
  a simple find and replace as "debug allocator" is not equivalent to
  "general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
  by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
  being a function, needs a separate cleanup.
2025-07-11 08:17:43 +02:00
Andrew Kelley 88e50b30c3 std.debug.print: provide a small buffer 2025-07-10 16:52:29 -07:00
Andrew Kelley bc2cf0c173 eliminate all uses of std.io.Writer.count except for CBE 2025-07-09 09:32:07 -07:00
Andrew Kelley fac5fe57be std.io.Writer.Allocating: rename interface to writer 2025-07-07 22:43:52 -07:00
Andrew Kelley 49093a659f std.debug: lil buffer for this guy 2025-07-07 22:43:52 -07:00