Commit Graph

408 Commits

Author SHA1 Message Date
Andrew Kelley ee574f665c std.Io.Dir: introduce renamePreserve and use it in File.Atomic.link
breaking change: the error for renaming over a non-empty directory now
returns error.DirNotEmpty rather than error.PathAlreadyExists.
2026-01-07 11:03:37 -08:00
Andrew Kelley 2f639a45b4 std.Io.Threaded: implement windows random with \Device\CNG 2026-01-07 11:03:36 -08:00
Andrew Kelley d3d6761e43 std: depend on NtDll rather than advapi32.dll for entropy 2026-01-05 12:16:54 -08:00
Andrew Kelley 60447ea97c std: fix windows compilation errors 2026-01-04 00:27:08 -08:00
Andrew Kelley 08447ca47e std.fs.path: make relative a pure function
Instead of querying the operating system for current working directory
and environment variables, this function now accepts those things as
inputs.
2026-01-04 00:27:08 -08:00
Matthew Lugg e57c557ad4 std.Io.Threaded: hugely improve Windows and NetBSD support
The most interesting thing here is the replacement of the pthread futex
implementation with an implementation based on thread park/unpark APIs.
Thread parking tends to be the primitive provided by systems which do
not have a futex primitive, such as NetBSD, so this implementation is
far more efficient than the pthread one. It is also useful on Windows,
where `RtlWaitOnAddress` is itself a userland implementation based on
thread park/unpark; we can implement it ourselves including support for
features which Windows' implementation lacks, such as cancelation and
waking a number of waiters with 1<n<infinity.

Compared to the pthread implementation, this thread-parking-based one
also supports full robust cancelation. Thread parking also turns out to
be useful for implementing `sleep`, so is now used for that on Windows
and NetBSD.

This commit also introduces proper cancelation support for most Windows
operations. The most notable omission right now is DNS lookups through
`GetAddrInfoEx`, just because they're a little more work due to having
a unique cancelation mechanism---but the machinery is all there, so I'll
finish gluing it together soon.

As of this commit, there are very few parts of `Io.Threaded` which do
not support full robust cancelation. The only ones which actually really
matter (because they could block for a prolonged period of time) are DNS
lookups on Windows (as discussed above) and futex waits on WASM.
2026-01-03 15:45:10 +00:00
Andrew Kelley f160d5f979 std.Io.Threaded: implement file writing for Windows 2025-12-26 19:58:56 -08:00
Andrew Kelley fa79d34674 std: add changing cur dir back
There's a good argument to not have this in the std lib but it's more
work to remove it than to leave it in, and this branch is already
20,000+ lines changed.
2025-12-23 22:15:12 -08:00
Ryan Liptak 1136d36362 windows: Remove BadPathName from error set of GetFinalPathNameByHandle
These validations are really only checking for kernel/mount manager
bugs, so an assert seems more appropriate.
2025-12-23 22:15:11 -08:00
Andrew Kelley 07c4ea2de0 all comments are notes, and use doc comments where possible 2025-12-23 22:15:11 -08:00
Ryan Liptak edcbd7ed2c os.windows: Add comment explaining why we don't need a separate EX definition for RENAME_INFORMATION 2025-12-23 22:15:10 -08:00
Andrew Kelley 8632a28ca9 std: add support for realpath on file handle
and rename OperationNotSupported to OperationUnsupported
2025-12-23 22:15:10 -08:00
Ryan Liptak f078c7138f std: Update/fix some usages/implementations of std.Io APIs 2025-12-23 22:15:10 -08:00
Ryan Liptak d72983da44 File.OpenFlags: Add allow_directory and default it to true
This is one way of addressing/closing https://github.com/ziglang/zig/issues/16738

Previously, there was a mismatch between the default behaviors on Windows vs other platforms, where Windows was implicitly using .NON_DIRECTORY_FILE for its `openFile` implementation which caused `error.IsDir` when opening a directory, while on other platforms there is no equivalent flag for the `open` syscall. This meant that `openFile` on a path of a directory would fail on Windows but succeed on other platforms.

Adding `allow_directory` to `File.OpenFlags` serves two purposes:

1. It provides a cross-platform way to get the `.NON_DIRECTORY_FILE` behavior in the most efficient available way for the platform (on Windows, no extra syscalls are required, on other systems, an extra `fstat` is required)
2. It allows `statFile` to be implemented on top of `openFile` on Windows while still allowing `statFile` to work on directory paths. Before this commit, `statFile` on a directory path on Windows failed with `error.IsDir`

Note: The second purpose could have been addressed in different ways (bespoke call to NtCreateFile in the `statFile` implementation to avoid passing `NON_DIRECTORY_FILE`, or just never pass `NON_DIRECTORY_FILE` in the `openFile` implementation), so the first purpose is the more relevant/motivating force behind this change.

The default being `true` is intended to cut down on the number of syscalls as much as possible when using the default flags.
2025-12-23 22:15:10 -08:00
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley 814480db7c std: all File functions moved to std.Io 2025-12-23 22:15:07 -08:00
Alex Rønne Petersen aa0249d74e Merge pull request 'std.ascii: rename indexOf functions to find' (#30101) from adria/zig:indexof-find into master
Reviewed-on: https://codeberg.org/ziglang/zig/pulls/30101
Reviewed-by: Andrew Kelley <andrewrk@noreply.codeberg.org>
Reviewed-by: mlugg <mlugg@noreply.codeberg.org>
2025-12-22 12:50:46 +01:00
Ryan Liptak 36cb5ea5f4 windows.ReadLink: handle NOT_A_REPARSE_POINT and add test 2025-12-14 07:12:38 -08:00
Ryan Liptak ea7512084b Make windows.DeviceIoControl return NTSTATUS instead of a Zig error
The number of possible errors in the theoretical error set of this function is very large, while each individual call to the function is only concerned with a (potentially small) subset of those errors that are specific to the control code being used. This commit makes the callers determine which statuses they are interested in to avoid an ever-ballooning error set and ever-growing switch cases at each call site that throw away most of those errors.
2025-12-14 07:12:38 -08:00
Jacob Young c13857e504 windows: type safety improvements and more ntdll functions 2025-12-12 01:58:21 -05:00
Adrià Arrufat 02c5f05e2f std: replace usages of std.mem.indexOf with std.mem.find 2025-12-05 14:31:27 +01:00
Ryan Liptak 53e615b920 Merge pull request #25993 from squeek502/windows-paths
Teach `std.fs.path` about the wonderful world of Windows paths
2025-11-24 15:27:24 -08:00
Ryan Liptak 289f2f0d34 Merge pull request #17541 from moosichu/fix/wine-get-final-path-name-by-handle
Windows: Deal with NT namespaced paths in GetFinalPathNameByHandle
2025-11-24 07:17:30 -08:00
Ryan Liptak bf25816067 Move Windows rename implementation from std.posix to windows.RenameFile
This also unifies the rename implementations, since previously `posix.renameW` used `MoveFileEx` while `posix.renameatW` used `NtOpenFile`/`NtSetInformationFile`. This, in turn, allows the `MoveFileEx` bindings to be deleted as `posix.renameW` was the only usage.
2025-11-23 23:38:01 -08:00
Ryan Liptak 17ecc77fc4 os.windows: Delete unused functions and kernel32 bindings 2025-11-23 23:38:01 -08:00
Ryan Liptak d48faf1a32 windows.GetFinalPathNameByHandle: add links to bugs tracking the Wine workaround 2025-11-23 19:10:23 -08:00
Ryan Liptak 822f412424 fs.path: Fix on big-endian architectures, make PathType.isSep assume WTF-16 is LE
This commit flips usage of PathType.isSep from requiring the caller to convert to native to assuming the input is LE encoded, which is a breaking change. This makes usage a bit nicer, though, and moves the endian conversion work from runtime to comptime.
2025-11-21 22:26:58 -08:00
Tom Read Cutting 689032d571 Deal with NT paths in GetFinalPathNameByHandle
When calling QueryObjectName, NT namespaced paths can be returned. This
change appropriately strips the prefix to turn it into an absolute path.

(The above behaviour was observed at least in Wine so far)

Co-authored-by: Ryan Liptak <squeek502@hotmail.com>
2025-11-21 01:52:50 -08:00
Ryan Liptak 59b8bed222 Teach fs.path about the wonderful world of Windows paths
Previously, fs.path handled a few of the Windows path types, but not all of them, and only a few of them correctly/consistently. This commit aims to make `std.fs.path` correct and consistent in handling all possible Win32 path types.

This commit also slightly nudges the codebase towards a separation of Win32 paths and NT paths, as NT paths are not actually distinguishable from Win32 paths from looking at their contents alone (i.e. `\Device\Foo` could be an NT path or a Win32 rooted path, no way to tell without external context). This commit formalizes `std.fs.path` being fully concerned with Win32 paths, and having no special detection/handling of NT paths.

Resources on Windows path types, and Win32 vs NT paths:

- https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html
- https://chrisdenton.github.io/omnipath/Overview.html
- https://learn.microsoft.com/en-us/windows/win32/fileio/naming-a-file

API additions/changes/deprecations

- `std.os.windows.getWin32PathType` was added (it is analogous to `RtlDetermineDosPathNameType_U`), while `std.os.windows.getNamespacePrefix` and `std.os.windows.getUnprefixedPathType` were deleted. `getWin32PathType` forms the basis on which the updated `std.fs.path` functions operate.
- `std.fs.path.parsePath`, `std.fs.path.parsePathPosix`, and `std.fs.path.parsePathWindows` were added, while `std.fs.path.windowsParsePath` was deprecated. The new `parsePath` functions provide the "root" and the "kind" of a path, which is platform-specific. The now-deprecated `windowsParsePath` did not handle all possible path types, while the new `parsePathWindows` does.
- `std.fs.path.diskDesignator` has been deprecated in favor of `std.fs.path.parsePath`, and same deal with `diskDesignatorWindows` -> `parsePathWindows`
- `relativeWindows` is now a compile error when *not* targeting Windows, while `relativePosix` is now a compile error when targeting Windows. This is because those functions read/use the CWD path which will behave improperly when used from a system with different path semantics (e.g. calling `relativePosix` from a Windows system with a CWD like `C:\foo\bar` will give you a bogus result since that'd be treated as a single relative component when using POSIX semantics). This also allows `relativeWindows` to use Windows-specific APIs for getting the CWD and environment variables to cut down on allocations.
- `componentIterator`/`ComponentIterator.init` have been made infallible. These functions used to be able to error on UNC paths with an empty server component, and on paths that were assumed to be NT paths, but now:
  + We follow the lead of `RtlDetermineDosPathNameType_U`/`RtlGetFullPathName_U` in how it treats a UNC path with an empty server name (e.g. `\\\share`) and allow it, even if it'll be invalid at the time of usage
  + Now that `std.fs.path` assumes paths are Win32 paths and not NT paths, we don't have to worry about NT paths

Behavior changes

- `std.fs.path` generally: any combinations of mixed path separators for UNC paths are universally supported, e.g. `\/server/share`, `/\server\share`, `/\server/\\//share` are all seen as equivalent UNC paths
- `resolveWindows` handles all path types more appropriately/consistently.
  + `//` and `//foo` used to be treated as a relative path, but are now seen as UNC paths
  + If a rooted/drive-relative path cannot be resolved against anything more definite, the result will remain a rooted/drive-relative path.
  + I've created [a script to generate the results of a huge number of permutations of different path types](https://gist.github.com/squeek502/9eba7f19cad0d0d970ccafbc30f463bf) (the result of running the script is also included for anyone that'd like to vet the behavior).
- `dirnameWindows` now treats the drive-relative root as the dirname of a drive-relative path with a component, e.g. `dirname("C:foo")` is now `C:`, whereas before it would return null. `dirnameWindows` also handles local device paths appropriately now.
- `basenameWindows` now handles all path types more appropriately. The most notable change here is `//a` being treated as a partial UNC path now and therefore `basename` will return `""` for it, whereas before it would return `"a"`
- `relativeWindows` will now do its best to resolve against the most appropriate CWD for each path, e.g. relative for `D:foo` will look at the CWD to check if the drive letter matches, and if not, look at the special environment variable `=D:` to get the shell-defined CWD for that drive, and if that doesn't exist, then it'll resolve against `D:\`.

Implementation details

- `resolveWindows` previously looped through the paths twice to build up the relevant info before doing the actual resolution. Now, `resolveWindows` iterates backwards once and keeps track of which paths are actually relevant using a bit set, which also allows it to break from the loop when it's no longer possible for earlier paths to matter.
- A standalone test was added to test parts of `relativeWindows` since the CWD resolution logic depends on CWD information from the PEB and environment variables

Edge cases worth noting

- A strange piece of trivia that I found out while working on this is that it's technically possible to have a drive letter that it outside the intended A-Z range, or even outside the ASCII range entirely. Since we deal with both WTF-8 and WTF-16 paths, `path[0]`/`path[1]`/`path[2]` will not always refer to the same bits of information, so to get consistent behavior, some decision about how to deal with this edge case had to be made. I've made the choice to conform with how `RtlDetermineDosPathNameType_U` works, i.e. treat the first WTF-16 code unit as the drive letter. This means that when working with WTF-8, checking for drive-relative/drive-absolute paths is a bit more complicated. For more details, see the lengthy comment in `std.os.windows.getWin32PathType`
- `relativeWindows` will now almost always be able to return either a fully-qualified absolute path or a relative path, but there's one scenario where it may return a rooted path: when the CWD gotten from the PEB is not a drive-absolute or UNC path (if that's actually feasible/possible?). An alternative approach to this scenario might be to resolve against the `HOMEDRIVE` env var if available, and/or default to `C:\` as a last resort in order to guarantee the result of `relative` is never a rooted path.
- Partial UNC paths (e.g. `\\server` instead of `\\server\share`) are a bit awkward to handle, generally. Not entirely sure how best to handle them, so there may need to be another pass in the future to iron out any issues that arise. As of now the behavior is:
  + For `relative`, any part of a UNC disk designator is treated as the "root" and therefore isn't applicable for relative paths, e.g. calling `relative` with `\\server` and `\\server\share` will result in `\\server\share` rather than just `share` and if `relative` is called with `\\server\foo` and `\\server\bar` the result will be `\\server\bar` rather than `..\bar`
  + For `resolve`, any part of a UNC disk designator is also treated as the "root", but relative and rooted paths are still elligable for filling in missing portions of the disk designator, e.g. `resolve` with `\\server` and `foo` or `\foo` will result in `\\server\foo`

Fixes #25703
Closes #25702
2025-11-21 00:03:44 -08:00
Ryan Liptak adf74ba4fb windows.eqlIgnoreCaseWTF16 -> eqlIgnoreCaseWtf16
Consistent with naming of other, similar functions
2025-11-16 04:03:52 -08:00
Ryan Liptak 6aa3570cb0 windows: Make readLinkW APIs output WTF-16, reduce stack usage of callers
- Affects the following functions:
  + `std.fs.Dir.readLinkW`
  + `std.os.windows.ReadLink`
  + `std.os.windows.ntToWin32Namespace`
  + `std.posix.readlinkW`
  + `std.posix.readlinkatW`

Each of these functions (except `ntToWin32Namespace`) took WTF-16 as input and would output WTF-8, which makes optimal buffer re-use difficult at callsites and could force unnecessary WTF-16 <-> WTF-8 conversion during an intermediate step.

The functions have been updated to output WTF-16, and also allow for the path and the output to re-use the same buffer (i.e. in-place modification), which can reduce the stack usage at callsites. For example, all of `std.fs.Dir.readLink`/`readLinkZ`/`std.posix.readlink`/`readlinkZ`/`readlinkat`/`readlinkatZ` have had their stack usage reduced by one PathSpace struct (64 KiB) when targeting Windows.

The new `ntToWin32Namespace` takes an output buffer and returns a slice from that instead of returning a PathSpace, which is necessary to make the above possible.
2025-11-15 18:16:03 -08:00
Ryan Liptak 06a7597ea8 windows.ReadLink: Use OpenFile now that .filter = .any exists
The reasoning in the comment deleted by this commit no longer applies, since that same benefit can be obtained by using OpenFile with `.filter = .any`.

Also removes a stray debug.print
2025-11-15 18:07:25 -08:00
John Benediktsson 74c23a237e Merge pull request #25763 from mrjbq7/cancelled
rename Cancelled to Canceled
2025-10-30 04:40:13 +00:00
Andrew Kelley 6ccb53bff1 std.Io.Threaded: fix openSelfExe for Windows
missing a call to wToPrefixedFileW
2025-10-29 06:20:51 -07:00
Andrew Kelley d257b1337a std.Io.Threaded: fix compilation failures on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 0b5179a231 std.Io.Threaded: implement netAccept for Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 34891b528e std.Io.Threaded: implement netListen for Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley aa6e8eff40 std.Io.Threaded: implement dirAccess for Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 21e195a1a9 std: move some windows path checking logic 2025-10-29 06:20:50 -07:00
Andrew Kelley 2d7d98da0c std.fs: use BadPathName rather than InvalidWtf8 on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 3bf0ce65a5 fix miscellaneous compilation errors
- ILSEQ -> error.BadPathName
- implement dirStatPath for WASI
2025-10-29 06:20:50 -07:00
Andrew Kelley 031044b399 std: fix macos compilation errors 2025-10-29 06:20:49 -07:00
GasInfinity 55c0693c4a fix: make compiler_rt and std.Io.Writer compile on 16-bit platforms. 2025-10-27 11:17:48 +01:00
Ryan Liptak 88fd8ce860 windows: Always try using POSIX_SEMANTICS/etc for rename/delete
The compile-time check against the minimum version here wasn't appropriate, since it still makes sense to try using FILE_RENAME_INFORMATION_EX even if the minimum version is something like `xp`, since that doesn't rule out the possibility of the compiled code running on Windows 10/11. This compile-time check was doubly bad since the default minimum windows version (`.win10`) was below the `.win10_rs5` that was checked for, so when providing a target like `x86_64-windows-gnu` it'd always rule out using this syscall.

After this commit, we always try using FILE_RENAME_INFORMATION_EX and then let the operating system tell us when some aspect of it is not supported. This allows us to get the benefits of these new syscalls/flags whenever it's actually possible.

The possible error returns were validated experimentally:
- INVALID_PARAMETER is returned when the underlying filesystem is FAT32
- INVALID_INFO_CLASS is returned on Windows 7 when trying to use FileRenameInformationEx/FileDispositionInformationEx
- NOT_SUPPORTED is returned on Windows 10 >= .win10_rs5 when setting a bogus flag value (I used `0x1000`)
2025-10-17 00:50:16 -07:00
Ryan Liptak 3eb3fbec9c windows: make FILE_DISPOSITION_ constants pub 2025-10-17 00:40:17 -07:00
Alex Rønne Petersen 0ace906477 std.os.windows.CONTEXT: add sp field to getRegs() result for x86 2025-10-15 13:59:17 +02:00
Jacob Young b2bc6073c8 windows: workaround kernel race condition
This was causing flaky CI failures.
2025-10-10 22:47:36 -07:00
usebeforefree 62e3d46287 replaced https://simonsapin.github.io/wtf-8/ with https://wtf-8.codeberg.page/ 2025-10-10 23:53:00 +02:00
mlugg c2ada49354 replace usages of old std.debug APIs
src/crash_handler.zig is still TODO though, i am planning bigger changes there
2025-09-30 13:44:51 +01:00