Queues can now be "closed". A closed queue cannot have more elements
appended with `put`, and blocked calls to `put` will immediately unblock
having failed to append some elements. Calls to `get` will continue to
succeed as long as the queue buffer is non-empty, but will then never
block; already-blocked calls to `get` will unblock.
All queue get/put operations can now return `error.Closed` to indicate
that the queue has been closed. For bulk get/put operations, they may
add/receive fewer elements than the minimum requested *if* the queue was
closed or the calling task was canceled. In that case, if any elements
were already added/received, they are returned first, and successive
calls will return `error.Closed` or `error.Canceled`.
Also, fix a bug where `Queue.get` could deadlock because it incorrectly
blocked until the given buffer was *filled*.
Resolves: #30141
let's handle this in a follow-up change. implementation needs to use
ConvertInterfaceNameToLuidW and the additional dependency on
Iphlpapi.dll poses some challenges.