Commit Graph

99 Commits

Author SHA1 Message Date
Mason Remaley 6707a5efee Arena allocates text 2026-04-13 01:30:14 -07:00
Mason Remaley 4ad665d3c8 Writes symbols to array list argument 2026-04-12 23:50:24 -07:00
Mason Remaley df2413cf69 Removes dead code, updates some tests, fixes typos in comments, formats 2026-04-12 04:01:30 -07:00
Mason Remaley 312ef9558b Mitigation for bug that results in reuse of inlinee IDs when functions share names 2026-04-12 04:01:30 -07:00
Mason Remaley 4efbb27aa2 Don't bother resolving symbol names that won't be used
Also fixes some memory management issues
2026-04-12 04:01:30 -07:00
Mason Remaley f6a3a0ca72 Replaces the inline symbol iterator with an array of symbols
The intention behind the iterator was to avoid needing to allocate the
symbols, but in practice we need to allocate them anyway since we need
to reverse their order and don't have random access. The alternative
would be an N^2 algorithm.

In practice this isn't that bad, because even if the allocation fails,
we'll still end up printing the address, so the user still ends up with
the necessary information to reconstruct the crash. I don't think it's
worth it to try to set up some kind of ring buffer or return partial
results on failure, but may revisit this.
2026-04-12 04:01:30 -07:00
Mason Remaley 5a4b5c8b94 Uses dwarf iterator if dwarf symbols found for windows executable 2026-04-12 04:01:30 -07:00
Mason Remaley dcdb562c15 Adds support for running the trace tests through darling, fixes compilation errors in MachO due to interface change 2026-04-12 04:01:30 -07:00
Mason Remaley 492efd4c06 Adds support for running stack and error trace tests through Wine
Also fixes minor bug that was preventing existing tests from passing on
32 bit Windows
2026-04-12 04:01:30 -07:00
Mason Remaley 7ec2f2b27d Cleans up, implements handling for the change file binary annotation 2026-04-12 04:01:29 -07:00
Mason Remaley a1a8dd1b40 Filters out duplicate sites, outputs compile unit name 2026-04-12 04:01:29 -07:00
Mason Remaley 781bab193b Iterates inline sites in the correct order 2026-04-12 04:01:29 -07:00
Mason Remaley 5c6885be53 Fixes bug that would stop iterating inline site syms early
This fix reveals another bug--we need to display the inline site syms in
the reverse of the encoded order. The parent/child relationships are
actually encoded on the inline sites, but it's likely a bit fragile to
try to trace those, and also more complex. As long as there aren't
multiple matches this is fine, and if there are, tracing the parent/child
chain won't work anyway.
2026-04-12 04:01:29 -07:00
Mason Remaley 22f9592dc7 First pass at reading inline info from PDBs 2026-04-12 04:01:29 -07:00
Jonathan Marler f4eecf8d7d handle EROFS in create/open file
I hit an unexpected errno 30 on macos attempting to call createFile on a
directory in PATH.  errno 30 is EROFS, this change propagates that error
as error.ReadOnlyFileSystem.
2026-04-02 15:05:31 +02:00
Alex Rønne Petersen 30de1678a6 Merge pull request 'basic loongarch32-linux support' (#31587) from alexrp/zig:loongarch32 into master
Reviewed-on: https://codeberg.org/ziglang/zig/pulls/31587
2026-03-20 02:04:25 +01:00
Alex Rønne Petersen eeb62ef346 std.debug.cpu_context: add loongarch32-linux support 2026-03-19 19:53:03 +01:00
Jacob Young 9ac1386c10 std.Io.Threaded: windows networking without ws2_32 2026-03-18 20:13:59 -04:00
Jacob Young b5bd494606 std.Threaded: replace more kernel32 functions with ntdll 2026-02-07 00:02:50 -05:00
Andrew Kelley 4c4e9d054e std.Io: add RwLock and Semaphore sync primitives
and restore usage by std.debug.SelfInfo.Elf
2026-02-02 20:18:14 -08:00
Andrew Kelley 550da1b676 std: migrate remaining sync primitives to Io
- delete std.Thread.Futex
- delete std.Thread.Mutex
- delete std.Thread.Semaphore
- delete std.Thread.Condition
- delete std.Thread.RwLock
- delete std.once

std.Thread.Mutex.Recursive remains... for now. it will be replaced with
a special purpose mechanism used only by panic logic.

std.Io.Threaded exposes mutexLock and mutexUnlock for the advanced case
when you need to call them directly.
2026-02-02 18:57:17 -08:00
Andrew Kelley 18c6abc0ba std: finish moving os.windows.ReadLink logic to Io.Threaded
- remove error.SharingViolation from all error sets since it has the
  same meaning as FileBusy
- add error.FileBusy to CreateFileAtomicError and ReadLinkError
- update dirReadLinkWindows to use NtCreateFile and NtFsControlFile and
  integrate with cancelation properly.
- move windows CTL_CODE constants to the proper namespace
- delete os.windows.ReadLink
2026-01-28 17:02:17 -08:00
Andrew Kelley 4d6d2922b8 std: move memory locking and memory protection to process
and introduce type safety for posix.PROT (mmap, mprotect)

progress towards #6600
2026-01-09 13:52:00 -08:00
Andrew Kelley 69d07472a1 std lib tests passing on linux 2026-01-04 00:27:08 -08:00
Andrew Kelley d6a1e73142 std: start wrangling environment variables and process args
this commit is unfinished. It marks a spot where I wanted to start
moving child process stuff below the std.Io.VTable
2026-01-04 00:27:07 -08:00
Matthew Lugg e57c557ad4 std.Io.Threaded: hugely improve Windows and NetBSD support
The most interesting thing here is the replacement of the pthread futex
implementation with an implementation based on thread park/unpark APIs.
Thread parking tends to be the primitive provided by systems which do
not have a futex primitive, such as NetBSD, so this implementation is
far more efficient than the pthread one. It is also useful on Windows,
where `RtlWaitOnAddress` is itself a userland implementation based on
thread park/unpark; we can implement it ourselves including support for
features which Windows' implementation lacks, such as cancelation and
waking a number of waiters with 1<n<infinity.

Compared to the pthread implementation, this thread-parking-based one
also supports full robust cancelation. Thread parking also turns out to
be useful for implementing `sleep`, so is now used for that on Windows
and NetBSD.

This commit also introduces proper cancelation support for most Windows
operations. The most notable omission right now is DNS lookups through
`GetAddrInfoEx`, just because they're a little more work due to having
a unique cancelation mechanism---but the machinery is all there, so I'll
finish gluing it together soon.

As of this commit, there are very few parts of `Io.Threaded` which do
not support full robust cancelation. The only ones which actually really
matter (because they could block for a prolonged period of time) are DNS
lookups on Windows (as discussed above) and futex waits on WASM.
2026-01-03 15:45:10 +00:00
Andrew Kelley 77d2ad8c92 std: consolidate all instances of std.Io.Threaded into a singleton
It's better to avoid references to this global variable, but, in the
cases where it's needed, such as in std.debug.print and collecting stack
traces, better to share the same instance.
2025-12-23 22:15:11 -08:00
Ryan Liptak f96ef9780a SelfInfo.Windows: a few fixes for std.Io 2025-12-23 22:15:10 -08:00
Ryan Liptak f078c7138f std: Update/fix some usages/implementations of std.Io APIs 2025-12-23 22:15:10 -08:00
Andrew Kelley 22afd168d9 fix build runner compilation errors on macOS 2025-12-23 22:15:09 -08:00
Andrew Kelley 314c906dba std.debug: simplify printLineFromFile 2025-12-23 22:15:08 -08:00
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley 877032ec6a std: reorganize realpath and process executable APIs 2025-12-23 22:15:08 -08:00
Andrew Kelley 8328de24f1 update all occurrences of openFile to receive an io instance 2025-12-23 22:15:08 -08:00
Andrew Kelley 3204fb7569 update all occurrences of std.fs.File to std.Io.File 2025-12-23 22:15:07 -08:00
Andrew Kelley aafddc2ea1 update all occurrences of close() to close(io) 2025-12-23 22:15:07 -08:00
Andrew Kelley 814480db7c std: all File functions moved to std.Io 2025-12-23 22:15:07 -08:00
Jacob Young c13857e504 windows: type safety improvements and more ntdll functions 2025-12-12 01:58:21 -05:00
Matthew Lugg 65922a2d43 std: make stack unwinding faster on macOS
https://github.com/ziglang/zig/issues/26027#issuecomment-3571227050
tracked some bad performance in `DebugAllocator` on macOS down to a
function in dyld which `std.debug.SelfInfo` was calling into. It turns
out `dladdr`'s symbol lookup logic is horrendously slow (looking at its
source code, it appears to be doing a *linear scan* over all symbols in
the image?!). However, we don't actually need the symbol, so we want to
try and avoid this logic.

Luckily, dyld has more precise APIs for what we need! Unluckily, Apple,
in their infinite wisdom, decided they should be deprecated in favour of
`dladdr`, despite the latter being several times slower (and by "several
times", I have measured a 50x slowdown on repeated calls to `dladdr`
compared to the other API). But luckily again, the deprecated APIs are
still exposed.

So, after a careful analysis of the situation (reading dyld code and
cursing Apple engineers), I think it makes sense to just use these
deprecated APIs for now. If they ever go away, we can write our own
cache for this data to bypass Apple's awfully slow code, but I suspect
these functions will stick around for the foreseeable future.

Uh, and if `_dyld_get_image_header_containing_address` goes away,
there's also `dyld_image_header_containing_address`, which is a
seemingly identical function, exported by dyld just the same, but with a
separate (functionally identical) implementation, and not documented in
the public header file. Apple work in mysterious ways, I guess.
2025-12-06 10:41:42 +00:00
Benjamin Jurk 4b5351bc0d update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Matthew Lugg 010dcd6a9b fuzzer: account for runtime address slide
This is relevant to PIEs, which are notably enabled by default on macOS.
The build system needs to only see virtual addresses, that is, those
which do not have the slide applied; but the fuzzer itself naturally
sees relocated addresses (i.e. with the slide applied). We just need to
subtract the slide when we communicate addresses to the build system.
2025-11-20 10:42:20 +00:00
Matthew Lugg 0caca625eb std.debug: split up Mach-O debug info handling
Like ELF, we now have `std.debug.MachOFile` for the host-independent
parts, and `std.debug.SelfInfo.MachO` for logic requiring the file to
correspond to the running program.
2025-11-20 10:42:20 +00:00
Jacob Young 57889cae80 posix: reduce the number of assumptions made by dl_iterate_phdr
Not yet fully compatible with the new linker, but still progress.

Closes #25786
2025-11-09 03:31:26 -05:00
Andrew Kelley 6f64c8b693 std.debug.SelfInfo.Windows: less invasive change
restores code closer to master branch in hopes of avoiding a regression
that was introduced when this was based on openSelfExe rather than
GetModuleFileNameExW.
2025-10-29 06:20:52 -07:00
Andrew Kelley 6d1b2c7f64 std.Io: introduce openSelfExe 2025-10-29 06:20:50 -07:00
Andrew Kelley f98352eecf std.debug.SelfInfo: add missing io parameter to getSymbol 2025-10-29 06:20:50 -07:00
Andrew Kelley 10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 2d7d98da0c std.fs: use BadPathName rather than InvalidWtf8 on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 031044b399 std: fix macos compilation errors 2025-10-29 06:20:49 -07:00
Andrew Kelley 71ff6e0ef7 std: fix seekBy unit test 2025-10-29 06:20:49 -07:00