This PR started as addressing the long-standing TODO above `buildOpcode`:
/// TODO: deprecated, should be split up per tag.
The code around this area was written a long time ago and has effectively
become a legacy approach. When I started doing semi-occasional work for
bringing >128-bit integer operations to the wasm backend, which is
the last big missing piece of this backend, this design became annoying.
While thinking about how to support that work, and also how vector unrolling
should be handled (in cases where we do not rely purely on the legalize pass),
I decided to do some architectural changes were needed.
The first step is removing helpers like `intBinOp`, `floatBinOp`, `UnOp`, etc.
They do not really capture all operations and resulted in a lot of small
pieces of code trying to artificially unify different ops.
Instead, the direction taken here is similar to `Sema/arith.zig`, introduce
backend-oriented helpers such as `int*Op*Scalar` and `float*Op*` that operate
purely in backend structures without referencing AIR at all.
Additionally, the idea of introducing dedicated `IntType` and `FloatType`
types was chosen. Using `Type` from Sema inside the backend is awkward,
especially when strange or temporary types are needed. Creating them through
`PerThread` is also undesirable since the backend strives to not modify
`InternPool`. This goal is not fully achieved yet, some parts still require
changes, and `InternPool` type formatting still requires `pt` for error
reporting.
This PR also enables legalize passes for some packed operations. The previous
code in this area was buggy, and given the current state of the backend,
relying on legalization is simpler.
Finally, this PR disables one behavior test: `atomicrmw` with floats. The test
seems to only run the non-concurrency path, because it would crash otherwise,
and since we do not currently run behavior tests for the self-hosted backend
with concurrency or atomics enabled, it does not provide meaningful coverage yet.
In summary, this refactor reworks instruction selection in the wasm backend
to simplify the code and make future work, especially adding big integer
support.
Now that struct default value resolution is separate from struct layout
resolution, a handful of old behavior tests are now once again valid.
This partially reverts the commit titled "behavior: update for changes
to struct field default value resolution".
This is separate from the previous commit so that these changes can be
easily reverted in the event that we decide to allow more granularity in
default value resolution in exchange for increased language complexity.
Pointers to comptime-only types (e.g. `*type`) are no longer themselves
comptime-only types. This means explicit `comptime` annotations are
required in a few more places. However, it also introduces the ability
to access pointers to (including slices of) comptime-only types at
runtime, provided only runtime fields are being accessed.
This was done by regex substitution with `sed`. I then manually went
over the entire diff and fixed any incorrect changes.
This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since
my regex happened to also trigger here. I opted to leave these changes
in, since they *are* a correct migration, even if they're not the one I
was trying to do!
This rewrite improves some error messages, hugely simplifies the logic,
and fixes several bugs. One of these bugs is technically a new rule
which Andrew and I agreed on: if a parameter has a comptime-only type
but is not declared `comptime`, then the corresponding call argument
should not be *evaluated* at comptime; only resolved. Implementing this
required changing how function types work a little, which in turn
required allowing a new kind of function coercion for some generic use
cases: function coercions are now allowed to implicitly *remove*
`comptime` annotations from parameters with comptime-only types. This is
okay because removing the annotation affects only the call site.
Resolves: #22262
The old isARM() function was a portability trap. With the name it had, it seemed
like the obviously correct function to use, but it didn't include Thumb. In the
vast majority of cases where someone wants to ask "is the target Arm?", Thumb
*should* be included.
There are exactly 3 cases in the codebase where we do actually need to exclude
Thumb, although one of those is in Aro and mirrors a check in Clang that is
itself likely a bug. These rare cases can just add an extra isThumb() check.
This commit reworks how anonymous struct literals and tuples work.
Previously, an untyped anonymous struct literal
(e.g. `const x = .{ .a = 123 }`) was given an "anonymous struct type",
which is a special kind of struct which coerces using structural
equivalence. This mechanism was a holdover from before we used
RLS / result types as the primary mechanism of type inference. This
commit changes the language so that the type assigned here is a "normal"
struct type. It uses a form of equivalence based on the AST node and the
type's structure, much like a reified (`@Type`) type.
Additionally, tuples have been simplified. The distinction between
"simple" and "complex" tuple types is eliminated. All tuples, even those
explicitly declared using `struct { ... }` syntax, use structural
equivalence, and do not undergo staged type resolution. Tuples are very
restricted: they cannot have non-`auto` layouts, cannot have aligned
fields, and cannot have default values with the exception of `comptime`
fields. Tuples currently do not have optimized layout, but this can be
changed in the future.
This change simplifies the language, and fixes some problematic
coercions through pointers which led to unintuitive behavior.
Resolves: #16865
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
with this rewrite we can call functions inside of
inline assembly, enabling us to use the default start.zig logic
all that's left is to implement lr/sc loops for atomically manipulating
1 and 2 byte values, after which we can use the segfault handler logic.