Commit Graph

136 Commits

Author SHA1 Message Date
Andrew Kelley 3260941988 zig build: configure runner basics implemented 2026-04-29 22:24:28 -07:00
Andrew Kelley e7d74e49b0 declare linker test bankruptcy
The active contributors and maintainers of Zig's linker code have
generally found the current linker test harness to be cumbersome. The
tests require a lot of maintenance, but do not provide a lot of
coverage, and when they fail it is painful to troubleshoot.

Furthermore, as part of working on #31691, I don't want to port over the
CheckObject step, because I don't like the code anyway.

The plan forward is to start enhancing `zig objdump` to assist in
linker development, as well as using it as the basis for snapshot
testing.

We absolutely need linker test coverage, but we need to try to improve
these things about the next attempt:
* less effort to create and maintain tests
* less CPU overhead - we should be able to add a lot of tests without
  adding a lot of CI time.
* more helpful failures. A failed linker test should provide the next
  steps a developer can take to understand why the test failed.
* a goal of porting over all of LLD's test suite, or at least the good
  ones.

I'm not going to open an issue to track the lost linker test coverage,
because there was already so much lack of coverage for linker stuff.

However I will open issues to track this lost coverage:
* the deleted checks from test/standalone/glibc_compat/build.zig
* the deleted checks from test/standalone/compiler_rt_panic/build.zig
* the deleted checks from test/standalone/ios/build.zig
2026-04-26 00:15:07 +02:00
Ryan Liptak 3252a05531 Prefer <err> => |e| return e over <err> => return <err>
Avoids the potential for a typo on the `return <err>` side of the prong
2026-04-20 18:03:14 -07:00
Mason Remaley 6bf583c4ba Further separation of stack trace and error return trace 2026-04-12 04:01:29 -07:00
Mason Remaley 94ff38af87 Separates error return traces from stack traces
Doesn't commit the changes to stage1, we can generate those at the end
once we're not making any more changes to it to avoid wasting storage.
2026-04-12 04:01:29 -07:00
murtaza 4a1383d987 process.Child: use std.posix.SIG instead of u32 for Child.Term stopped field 2026-04-07 10:27:21 +02:00
murtaza 07b49c61ff audit: handle process.Child.Term exhaustively and give useful exit information 2026-04-07 10:27:01 +02:00
Matthew Lugg 8eefe86939 std: remove default values from ArrayList
These were deprecated in the 0.14.0 release cycle almost a year ago, so
they can definitely be deleted now.
2026-03-10 10:26:08 +00:00
Jacob Young 71156aff80 std.Progress: implement ipc resource cleanup 2026-02-04 15:20:10 -05:00
Andrew Kelley 922ab8b8bc std: finish moving time to Io interface
Importantly, adds ability to get Clock resolution, which may be zero.
This allows error.Unexpected and error.ClockUnsupported to be removed
from timeout and clock reading error sets.
2026-02-02 23:02:31 -08:00
Ryan Liptak 05346e123b Add process.Child.Cwd, use it for cwd and remove cwd_dir field
The user must now explicitly choose between inheriting the current CWD, passing a path for the CWD, or passing a Dir for the CWD.
2026-02-02 01:41:35 -08:00
Andrew Kelley a41ee5994d std.Build.Step: evalZigProcess handles EndOfStream
and a happy little info log when the process needs to be restarted
2026-01-30 22:03:14 -08:00
Andrew Kelley 372e8e54d3 compiler: update for std.Io.File.MultiReader API 2026-01-30 22:03:14 -08:00
Andrew Kelley e56563ce3f std.Io.File.MultiReader: implementation fixes 2026-01-30 22:03:14 -08:00
Andrew Kelley 20cadd60aa std.Io.File: introduce MultiReader
Concurrently read from multiple file streams, eliminating risk of
deadlocking.
2026-01-30 22:03:14 -08:00
Andrew Kelley 78a1476475 Build.WebServer: update concurrency API usage 2026-01-30 22:03:14 -08:00
Andrew Kelley 0a0ecc4fb1 std.Io: proof-of-concept "operations" API
This commit shows a proof-of-concept direction for std.Io.VTable to go,
which is to have general support for batching, timeouts, and
non-blocking.

I'm not sure if this is a good idea or not so I'm putting it up for
scrutiny.

This commit introduces `std.Io.operate`, `std.Io.Operation`, and
implements it experimentally for `FileReadStreaming`.

In `std.Io.Threaded`, the implementation is based on poll().

This commit shows how it can be used in `std.process.run` to collect
both stdout and stderr in a single-threaded program using
`std.Threaded.Io`.

It also demonstrates how to upgrade code that was previously using
`std.Io.poll` (*not* integrated with the interface!) using concurrency.
This may not be ideal since it makes the build runner no longer support
single-threaded mode. There is still a needed abstraction for
conveniently reading multiple File streams concurrently without
io.concurrent, but this commit demonstrates that such an API can be
built on top of the new `std.Io.operate` functionality.
2026-01-30 22:03:13 -08:00
Matthew Lugg aebd84b525 build runner: refactor step evaluation logic
The previous logic was made really messy by the fact that upon entry to
the step eval worker, the step may not be ready to run, we may be racing
with other workers doing the same check, and we had already acquired our
RSS requirement even though we might not run. It also required iterating
all dependencies each time we were called to check whether we were even
ready to run yet.

A much better strategy is for each step to have an atomic counter
representing how many of its dependencies are yet to complete. When a
step completes (successfully or otherwise), it decrements this value for
all of its dependants, and if it drops any to 0, it schedules that step
to run. This means each step is scheduled exactly once, and only when
all of its dependencies have finished, reducing redundant checks and
hence contention. If the step being scheduled needs to claim RSS which
isn't available, then it is instead added to `memory_blocked_steps`,
which is iterated by the step worker after a step with an RSS claim
finishes.

This logic is more concise than before, simpler to understand, generally
more efficient, and fixes a bug in the RSS tracking. Also, as a nice
side effect, it should also play a little bit nicer with `Io.Threaded`'s
scheduling strategy, because we no longer spawn extremely short-lived
tasks all the time as we previously did.

Resolves: https://codeberg.org/ziglang/zig/issues/30742
2026-01-09 03:16:39 +01:00
Andrew Kelley 42ca9e5d8e std.Build: remove no longer needed workaround
now that definitions of networking addresses are arch-independent
2026-01-07 11:03:36 -08:00
Andrew Kelley b4dbe483a7 std.Build: adjust temp files API
Remove the RemoveDir step with no replacement. This step had no valid
purpose. Mutating source files? That should be done with
UpdateSourceFiles step. Deleting temporary directories? That required
creating the tmp directories in the configure phase which is broken.
Deleting cached artifacts? That's going to cause problems.

Similarly, remove the `Build.makeTempPath` function. This was used to
create a temporary path in the configure place which, again, is the
wrong place to do it.

Instead, the WriteFile step has been updated with more functionality:

tmp mode: In this mode, the directory will be placed inside "tmp" rather
than "o", and caching will be skipped. During the `make` phase, the step
will always do all the file system operations, and on successful build
completion, the dir will be deleted along with all other tmp
directories. The directory is therefore eligible to be used for
mutations by other steps. `Build.addTempFiles` is introduced to
initialize a WriteFile step with this mode.

mutate mode: The operations will not be performed against a freshly
created directory, but instead act against a temporary directory.
`Build.addMutateFiles` is introduced to initialize a WriteFile step with
this mode.

`Build.tmpPath` is introduced, which is a shortcut for
`Build.addTempFiles` followed by `WriteFile.getDirectory`.

* give Cache a gpa rather than arena because that's what it asks for
2026-01-04 17:23:45 -08:00
Andrew Kelley 1070c2a71a rename env_map to environ_map
For naming consistency with `std.process.Environ.Map`.
2026-01-04 00:27:09 -08:00
Andrew Kelley f28802a9c6 zig libc: fix subcommand
This branch regressed the child process "run" mechanism because it
didn't pass the correct stdin, stdout, stderr values to process.spawn

Fixed now.
2026-01-04 00:27:08 -08:00
Andrew Kelley 69d07472a1 std lib tests passing on linux 2026-01-04 00:27:08 -08:00
Andrew Kelley 32af0f6154 std: move child process APIs to std.Io
this gets the build runner compiling again on linux

this work is incomplete; it only moves code around so that environment
variables can be wrangled properly. a future commit will need to audit
the cancelation and error handling of this moved logic.
2026-01-04 00:27:08 -08:00
Andrew Kelley d6a1e73142 std: start wrangling environment variables and process args
this commit is unfinished. It marks a spot where I wanted to start
moving child process stuff below the std.Io.VTable
2026-01-04 00:27:07 -08:00
Andrew Kelley a8088306f6 std: rename other Dir "make" functions to "create" 2025-12-23 22:15:11 -08:00
Andrew Kelley 608145c2f0 fix more fallout from locking stderr 2025-12-23 22:15:10 -08:00
Andrew Kelley b042e93522 std: update tty config references in the build system 2025-12-23 22:15:09 -08:00
Andrew Kelley 4a53e5b0b4 fix a handful of compilation errors related to std.fs migration 2025-12-23 22:15:08 -08:00
Andrew Kelley 3725f72293 update std.process.Child.run occurences to use io 2025-12-23 22:15:08 -08:00
Andrew Kelley 950d18ef69 update all access() to access(io) 2025-12-23 22:15:08 -08:00
Andrew Kelley f53248a409 update all std.fs.cwd() to std.Io.Dir.cwd() 2025-12-23 22:15:08 -08:00
Andrew Kelley dd1d15b72a update all occurrences of std.fs.Dir to std.Io.Dir 2025-12-23 22:15:08 -08:00
Andrew Kelley 3204fb7569 update all occurrences of std.fs.File to std.Io.File 2025-12-23 22:15:07 -08:00
Andrew Kelley aafddc2ea1 update all occurrences of close() to close(io) 2025-12-23 22:15:07 -08:00
Andrew Kelley d1d2c37af2 std: all Dir functions moved to std.Io 2025-12-23 22:15:07 -08:00
Andrew Kelley 3f34f5e433 build runner: update Mutex and Condition usage to std.Io 2025-11-24 14:34:18 -08:00
Andrew Kelley a242292644 build runner: update from std.Thread.Pool to std.Io 2025-11-24 14:34:18 -08:00
Matthew Lugg 0922990367 std.Build.Step: send messages to compiler as little-endian
Little-endian is what `std.zig.Server` expects, but the old logic just
send the raw bytes of the struct, so sent in native endian (causing a
crash on big-endian targets).
2025-11-19 01:42:45 +01:00
Matthew Lugg c6b5945356 std.Build: don't force all children to inherit color option
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.

Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.

Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
2025-11-14 21:50:24 +01:00
Andrew Kelley aadd8d4a3e std: back out the StackTrace byval changes
Let's keep passing this thing by pointer
2025-10-29 06:20:50 -07:00
Andrew Kelley 10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley 47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
mlugg a388a8e5a7 std.Build: separate errors from failed commands
Recording the command in a separate field will give the build runner
more freedom to choose how and when the command should be printed.
2025-10-18 09:28:42 +01:00
mlugg e4456d03f3 std.Build.Step.Run: many enhancements
This is a major refactor to `Step.Run` which adds new functionality,
primarily to the execution of Zig tests.

* All tests are run, even if a test crashes. This happens through the
  same mechanism as timeouts where the test processes is repeatedly
  respawned as needed.
* The build status output is more precise. For each unit test, it
  differentiates pass, skip, fail, crash, and timeout. Memory leaks are
  reported separately, as they do not indicate a test's "status", but
  are rather an additional property (a test with leaks may still pass!).
* The number of memory leaks is tracked and reported, both per-test and
  for a whole `Run` step.
* Reporting is made clearer when a step is failed solely due to error
  logs (`std.log.err`) where every unit test passed.
2025-10-18 09:28:41 +01:00
mlugg 7e7d7875b9 std.Build: implement unit test timeouts
For now, there is a flag to `zig build` called `--test-timeout-ms` which
accepts a value in milliseconds. If the execution time of any individual
unit test exceeds that number of milliseconds, the test is terminated
and marked as timed out.

In the future, we may want to increase the granularity of this feature
by allowing timeouts to be specified per-step or even per-test. However,
a global option is actually very useful. In particular, it can be used
in CI scripts to ensure that no individual unit test exceeds some
reasonable limit (e.g. 60 seconds) without having to assign limits to
every individual test step in the build script.

Also, individual unit test durations are now shown in the time report
web interface -- this was fairly trivial to add since we're timing tests
(to check for timeouts) anyway.

This commit makes progress on #19821, but does not close it, because
that proposal includes a more sophisticated mechanism for setting
timeouts.

Co-Authored-By: David Rubin <david@vortan.dev>
2025-10-18 09:28:39 +01:00
kcbanner 8b6cdc3d82 - Rework common translate-c and cImport logic into Compilation.translateC
- Add std.zig.Server.allocErrorBundle, replace duplicates
2025-10-09 01:06:09 -04:00
mlugg 202aeacc05 std: fixes 2025-09-30 13:44:51 +01:00
mlugg c2ada49354 replace usages of old std.debug APIs
src/crash_handler.zig is still TODO though, i am planning bigger changes there
2025-09-30 13:44:51 +01:00
mlugg d835a6ba9a std.Build: improve error for peak RSS exceeding declared value
As well as the exact byte count, include a human-readable value so it's
clearer what the error is actually telling you. The exact byte count
might not be worth keeping, but I decided I would in case it's useful in
any scenario.
2025-08-15 23:03:16 +01:00