- New Features
-- Multiprocess Fuzzing
The fuzzer now is able to utilize multiple cores. This is controllable
with the `-j` build option. Limited fuzzing still uses one core.
-- Fuzzing Infinite Mode
When provided multiple tests, the fuzzer now switches between them and
prioritizes the most effective and interesting ones. Over time already
explored tests will become barely run compared to tests yielding new
inputs.
-- Crash Dumps
Crashing inputs are now saved to a file indicated by the crash message.
It is recommended to use these files to reproduce the crash using
`std.testing.FuzzInputOptions.corpus` and @embedFile.
- Design
Each fuzzing process is assigned an instance id which has the following
uses:
* In conjunction with the pc hash and running test index, they uniquely
identify input files in the case of a crash.
* It is combined with the test seed for a unique rng seed.
* Instance 0 is solely responsible for syncing the filesystem corpus.
When new inputs are found, they are sent to the build server. It then
distributes the new input to the other instances. Each instance has a
concurrent poller managed by the test runner which sends received
inputs to libfuzzer. (note that this is affected by #31718 and so can
(rarely) deadlock)
For fuzzing infinite mode, the test runner now receives a list of tests
from the build server. The fuzzer runs tests in batches of one second,
approximated in cycles by the previous batch's run speed. Tests finding
new inputs or with few runs are given a higher run chance. The baseline
run chance is based off the recency of the last find and the number of
pcs the test has hit.
Previously, each message requires an unseekable error to be returned
from a syscall before proceeding. Ideally, the code would just pass
around `*std.Io.Writer` instead of `std.Io.File` in the first place, but
even then, you could argue for saving a syscall with `writerStreaming`.
The indexes can change between recompilation due to conditional
compilation and compiler quirks. While unit test names are still not a
perfect solution, they are better than indexes.
Remove the `{D}` format specifier. It is moved into `std.Io.Duration` as
a format method.
Migration plan:
```diff
-writer.print("{D}", .{ns});
+writer.print("{f}", .{std.Io.Duration{ .nanoseconds = ns }});
```
All instances where `{D}` was used have been changed to use
`std.Io.Duration` and `{f}`.
Fixes#31281
The end of the archive needs to also be aligned to a two-byte boundary,
not just the start of records. This was causing lld to reject archives.
Notably, this was happening with compiler_rt when rebuilding in fuzz
mode, which is why this commit is included in this patchset.
Importantly, adds ability to get Clock resolution, which may be zero.
This allows error.Unexpected and error.ClockUnsupported to be removed
from timeout and clock reading error sets.
In Zig standard library, Dir means an open directory handle. path
represents a file system identifier string. This function is better
named after "current path" than "current dir". "get" and "working" are
superfluous.
If the library isn't actually installed, `generated_bin` will be null,
causing this to panic about a missing dependency for itself; checking
for this state avoids this.
Remove the RemoveDir step with no replacement. This step had no valid
purpose. Mutating source files? That should be done with
UpdateSourceFiles step. Deleting temporary directories? That required
creating the tmp directories in the configure phase which is broken.
Deleting cached artifacts? That's going to cause problems.
Similarly, remove the `Build.makeTempPath` function. This was used to
create a temporary path in the configure place which, again, is the
wrong place to do it.
Instead, the WriteFile step has been updated with more functionality:
tmp mode: In this mode, the directory will be placed inside "tmp" rather
than "o", and caching will be skipped. During the `make` phase, the step
will always do all the file system operations, and on successful build
completion, the dir will be deleted along with all other tmp
directories. The directory is therefore eligible to be used for
mutations by other steps. `Build.addTempFiles` is introduced to
initialize a WriteFile step with this mode.
mutate mode: The operations will not be performed against a freshly
created directory, but instead act against a temporary directory.
`Build.addMutateFiles` is introduced to initialize a WriteFile step with
this mode.
`Build.tmpPath` is introduced, which is a shortcut for
`Build.addTempFiles` followed by `WriteFile.getDirectory`.
* give Cache a gpa rather than arena because that's what it asks for
this gets the build runner compiling again on linux
this work is incomplete; it only moves code around so that environment
variables can be wrangled properly. a future commit will need to audit
the cancelation and error handling of this moved logic.
use the application's Io implementation where possible. This correctly
makes writing to stderr cancelable, fallible, and participate in the
application's event loop. It also removes one more hard-coded
dependency on a secondary Io implementation.