export fn entry1() void {
    @call(.auto, foo, {});
}
export fn entry2() void {
    comptime @call(.never_inline, foo, .{});
}
export fn entry3() void {
    comptime @call(.never_tail, foo, .{});
}
export fn entry4() void {
    @call(.never_inline, bar, .{});
}
export fn entry5(c: bool) void {
    const baz = if (c) &baz1 else &baz2;
    @call(.compile_time, baz, .{});
}
export fn entry6() void {
    _ = @call(.always_inline, dummy, .{});
}
export fn entry7() void {
    _ = @call(.always_inline, dummy2, .{});
}
pub export fn entry() void {
    var call_me: *const fn () void = undefined;
    _ = &call_me;
    @call(.always_inline, call_me, .{});
}

fn foo() void {}
inline fn bar() void {}
fn baz1() void {}
fn baz2() void {}
noinline fn dummy() u32 {
    return 0;
}
noinline fn dummy2() void {}

// error
// backend=stage2
// target=native
//
// :2:23: error: expected a tuple, found 'void'
// :5:21: error: unable to perform 'never_inline' call at compile-time
// :8:21: error: unable to perform 'never_tail' call at compile-time
// :11:5: error: cannot perform inline call with 'never_inline' modifier
// :15:26: error: modifier 'compile_time' requires a comptime-known function
// :18:9: error: inline call of noinline function
// :21:9: error: inline call of noinline function
// :26:27: error: modifier 'always_inline' requires a comptime-known function
