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8769409612
I need these in the context of doing various malloc/free operations for libuv structs that need to live in the heap, because of API workflow (there's no stack to put them in). This has cropped up several times when impl'ing the high-level API for things like timers, but I've decided to take the plunge and use this approach for the net::tcp module. Technically, this can be avoided by spawning a new task that contains the needed memory structures on its stack and then having it block for the duration of the time we need that memory to be valid (this is what I did in std::timer). Exposing this API provides a much lower overhead way to address the issue, albeit with safety concerns. The main mitigation policy should be to use malloc/free with libuv handles only when the handles, are then associated with a resource or class-with-dtor. So we have a finite lifetime for the object and can gaurantee a free(), barring a runtime crash (in which case you have bigger problems!)
463 lines
12 KiB
C++
463 lines
12 KiB
C++
#ifdef __WIN32__
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// For alloca
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#include <malloc.h>
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#endif
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#include "rust_globals.h"
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#include "rust_task.h"
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#include "rust_log.h"
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#include "uv.h"
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// crust fn pointers
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typedef void (*crust_async_op_cb)(uv_loop_t* loop, void* data,
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uv_async_t* op_handle);
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typedef void (*crust_simple_cb)(uint8_t* id_buf, void* loop_data);
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typedef void (*crust_close_cb)(uint8_t* id_buf, void* handle,
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void* data);
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// data types
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#define RUST_UV_HANDLE_LEN 16
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struct handle_data {
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uint8_t id_buf[RUST_UV_HANDLE_LEN];
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crust_simple_cb cb;
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crust_close_cb close_cb;
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};
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// helpers
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static void*
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current_kernel_malloc(size_t size, const char* tag) {
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void* ptr = rust_get_current_task()->kernel->malloc(size, tag);
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return ptr;
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}
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static void
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current_kernel_free(void* ptr) {
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rust_get_current_task()->kernel->free(ptr);
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}
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static handle_data*
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new_handle_data_from(uint8_t* buf, crust_simple_cb cb) {
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handle_data* data = (handle_data*)current_kernel_malloc(
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sizeof(handle_data),
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"handle_data");
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memcpy(data->id_buf, buf, RUST_UV_HANDLE_LEN);
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data->cb = cb;
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return data;
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}
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// libuv callback impls
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static void
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native_crust_async_op_cb(uv_async_t* handle, int status) {
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crust_async_op_cb cb = (crust_async_op_cb)handle->data;
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void* loop_data = handle->loop->data;
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cb(handle->loop, loop_data, handle);
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}
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static void
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native_async_cb(uv_async_t* handle, int status) {
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handle_data* handle_d = (handle_data*)handle->data;
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void* loop_data = handle->loop->data;
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handle_d->cb(handle_d->id_buf, loop_data);
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}
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static void
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native_timer_cb(uv_timer_t* handle, int status) {
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handle_data* handle_d = (handle_data*)handle->data;
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void* loop_data = handle->loop->data;
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handle_d->cb(handle_d->id_buf, loop_data);
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}
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static void
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native_close_cb(uv_handle_t* handle) {
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handle_data* data = (handle_data*)handle->data;
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data->close_cb(data->id_buf, handle, handle->loop->data);
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}
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static void
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native_close_op_cb(uv_handle_t* op_handle) {
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current_kernel_free(op_handle);
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// uv_run() should return after this..
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}
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// native fns bound in rust
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extern "C" void
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rust_uv_free(void* ptr) {
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current_kernel_free(ptr);
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}
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extern "C" void*
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rust_uv_loop_new() {
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return (void*)uv_loop_new();
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}
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extern "C" void
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rust_uv_loop_delete(uv_loop_t* loop) {
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// FIXME: This is a workaround for #1815. libev uses realloc(0) to
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// free the loop, which valgrind doesn't like. We have suppressions
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// to make valgrind ignore them.
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//
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// Valgrind also has a sanity check when collecting allocation backtraces
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// that the stack pointer must be at least 512 bytes into the stack (at
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// least 512 bytes of frames must have come before). When this is not
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// the case it doesn't collect the backtrace.
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//
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// Unfortunately, with our spaghetti stacks that valgrind check triggers
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// sometimes and we don't get the backtrace for the realloc(0), it
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// fails to be suppressed, and it gets reported as 0 bytes lost
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// from a malloc with no backtrace.
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//
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// This pads our stack with some extra space before deleting the loop
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alloca(512);
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uv_loop_delete(loop);
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}
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extern "C" int
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rust_uv_loop_refcount(uv_loop_t* loop) {
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return uv_loop_refcount(loop);
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}
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extern "C" void
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rust_uv_loop_set_data(uv_loop_t* loop, void* data) {
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loop->data = data;
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}
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extern "C" void*
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rust_uv_bind_op_cb(uv_loop_t* loop, crust_async_op_cb cb) {
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uv_async_t* async = (uv_async_t*)current_kernel_malloc(
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sizeof(uv_async_t),
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"uv_async_t");
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uv_async_init(loop, async, native_crust_async_op_cb);
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async->data = (void*)cb;
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// decrement the ref count, so that our async bind
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// doesn't count towards keeping the loop alive
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//uv_unref(loop);
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return async;
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}
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extern "C" void
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rust_uv_stop_op_cb(uv_handle_t* op_handle) {
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uv_close(op_handle, native_close_op_cb);
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}
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extern "C" void
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rust_uv_run(uv_loop_t* loop) {
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uv_run(loop);
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}
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extern "C" void
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rust_uv_close(uv_handle_t* handle, uv_close_cb cb) {
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uv_close(handle, cb);
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}
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extern "C" void
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rust_uv_hilvl_close(uv_handle_t* handle, crust_close_cb cb) {
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handle_data* data = (handle_data*)handle->data;
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data->close_cb = cb;
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uv_close(handle, native_close_cb);
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}
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extern "C" void
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rust_uv_hilvl_close_async(uv_async_t* handle) {
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current_kernel_free(handle->data);
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current_kernel_free(handle);
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}
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extern "C" void
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rust_uv_hilvl_close_timer(uv_async_t* handle) {
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current_kernel_free(handle->data);
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current_kernel_free(handle);
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}
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extern "C" void
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rust_uv_async_send(uv_async_t* handle) {
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uv_async_send(handle);
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}
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extern "C" int
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rust_uv_async_init(uv_loop_t* loop_handle,
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uv_async_t* async_handle,
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uv_async_cb cb) {
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return uv_async_init(loop_handle, async_handle, cb);
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}
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extern "C" void*
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rust_uv_hilvl_async_init(uv_loop_t* loop, crust_simple_cb cb,
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uint8_t* buf) {
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uv_async_t* async = (uv_async_t*)current_kernel_malloc(
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sizeof(uv_async_t),
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"uv_async_t");
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uv_async_init(loop, async, native_async_cb);
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handle_data* data = new_handle_data_from(buf, cb);
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async->data = data;
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return async;
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}
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extern "C" void*
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rust_uv_hilvl_timer_init(uv_loop_t* loop, crust_simple_cb cb,
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uint8_t* buf) {
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uv_timer_t* new_timer = (uv_timer_t*)current_kernel_malloc(
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sizeof(uv_timer_t),
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"uv_timer_t");
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uv_timer_init(loop, new_timer);
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handle_data* data = new_handle_data_from(buf, cb);
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new_timer->data = data;
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return new_timer;
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}
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extern "C" void
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rust_uv_hilvl_timer_start(uv_timer_t* the_timer, uint32_t timeout,
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uint32_t repeat) {
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uv_timer_start(the_timer, native_timer_cb, timeout, repeat);
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}
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extern "C" int
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rust_uv_timer_init(uv_loop_t* loop, uv_timer_t* timer) {
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return uv_timer_init(loop, timer);
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}
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extern "C" int
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rust_uv_timer_start(uv_timer_t* the_timer, uv_timer_cb cb,
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uint32_t timeout, uint32_t repeat) {
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return uv_timer_start(the_timer, cb, timeout, repeat);
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}
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extern "C" int
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rust_uv_timer_stop(uv_timer_t* the_timer) {
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return uv_timer_stop(the_timer);
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}
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extern "C" int
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rust_uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle) {
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return uv_tcp_init(loop, handle);
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}
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extern "C" int
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rust_uv_tcp_connect(uv_connect_t* connect_ptr,
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uv_tcp_t* tcp_ptr,
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uv_connect_cb cb,
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sockaddr_in* addr_ptr) {
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rust_task* task = rust_get_current_task();
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LOG(task, stdlib, "inside rust_uv_tcp_connect");
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// FIXME ref #2064
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sockaddr_in addr = *addr_ptr;
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LOG(task, stdlib, "before tcp_connect .. port: %d",
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addr.sin_port);
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LOG(task, stdlib, "before tcp_connect.. tcp stream:" \
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"%lu cb ptr: %lu",
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(unsigned long int)tcp_ptr, (unsigned long int)cb);
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int result = uv_tcp_connect(connect_ptr, tcp_ptr, addr, cb);
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LOG(task, stdlib, "leaving rust_uv_tcp_connect.." \
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"and result: %d",
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result);
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return result;
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}
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extern "C" int
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rust_uv_tcp_bind(uv_tcp_t* tcp_server, sockaddr_in* addr_ptr) {
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// FIXME ref #2064
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rust_task* task = rust_get_current_task();
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sockaddr_in addr = *addr_ptr;
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LOG(task, stdlib, "before uv_tcp_bind .. tcp_server:" \
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"%lu port: %d",
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(unsigned long int)tcp_server, addr.sin_port);
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return uv_tcp_bind(tcp_server, addr);
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}
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extern "C" int
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rust_uv_listen(uv_stream_t* stream, int backlog,
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uv_connection_cb cb) {
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return uv_listen(stream, backlog, cb);
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}
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extern "C" int
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rust_uv_accept(uv_stream_t* server, uv_stream_t* client) {
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return uv_accept(server, client);
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}
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extern "C" size_t
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rust_uv_helper_uv_tcp_t_size() {
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return sizeof(uv_tcp_t);
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}
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extern "C" size_t
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rust_uv_helper_uv_connect_t_size() {
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return sizeof(uv_connect_t);
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}
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extern "C" size_t
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rust_uv_helper_uv_buf_t_size() {
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return sizeof(uv_buf_t);
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}
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extern "C" size_t
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rust_uv_helper_uv_write_t_size() {
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return sizeof(uv_write_t);
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}
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extern "C" size_t
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rust_uv_helper_uv_err_t_size() {
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return sizeof(uv_err_t);
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}
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extern "C" size_t
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rust_uv_helper_sockaddr_in_size() {
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return sizeof(sockaddr_in);
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}
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extern "C" size_t
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rust_uv_helper_uv_async_t_size() {
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return sizeof(uv_async_t);
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}
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extern "C" size_t
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rust_uv_helper_uv_timer_t_size() {
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return sizeof(uv_timer_t);
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}
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extern "C" uv_stream_t*
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rust_uv_get_stream_handle_from_connect_req(uv_connect_t* connect) {
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return connect->handle;
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}
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extern "C" uv_stream_t*
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rust_uv_get_stream_handle_from_write_req(uv_write_t* write_req) {
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return write_req->handle;
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}
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extern "C" uv_buf_t
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current_kernel_malloc_alloc_cb(uv_handle_t* handle,
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size_t suggested_size) {
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char* base_ptr = (char*)current_kernel_malloc(sizeof(char)
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* suggested_size,
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"uv_buf_t_base_val");
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return uv_buf_init(base_ptr, suggested_size);
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}
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extern "C" void
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rust_uv_buf_init(uv_buf_t* out_buf, char* base, size_t len) {
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rust_task* task = rust_get_current_task();
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LOG(task, stdlib,"rust_uv_buf_init: base: %lu" \
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"len: %lu",
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(unsigned long int)base,
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(unsigned long int)len);
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*out_buf = uv_buf_init(base, len);
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LOG(task, stdlib, "rust_uv_buf_init: after: "
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"result->base: %" PRIxPTR " len: %" PRIxPTR,
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(unsigned long int)(*out_buf).base,
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(unsigned long int)(*out_buf).len);
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}
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extern "C" uv_loop_t*
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rust_uv_get_loop_for_uv_handle(uv_handle_t* handle) {
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return handle->loop;
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}
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extern "C" void*
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rust_uv_get_data_for_uv_loop(uv_loop_t* loop) {
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return loop->data;
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}
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extern "C" void
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rust_uv_set_data_for_uv_loop(uv_loop_t* loop,
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void* data) {
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loop->data = data;
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}
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extern "C" void*
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rust_uv_get_data_for_uv_handle(uv_handle_t* handle) {
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return handle->data;
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}
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extern "C" void
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rust_uv_set_data_for_uv_handle(uv_handle_t* handle,
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void* data) {
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handle->data = data;
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}
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extern "C" void*
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rust_uv_get_data_for_req(uv_req_t* req) {
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return req->data;
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}
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extern "C" void
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rust_uv_set_data_for_req(uv_req_t* req, void* data) {
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req->data = data;
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}
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extern "C" char*
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rust_uv_get_base_from_buf(uv_buf_t buf) {
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return buf.base;
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}
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extern "C" size_t
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rust_uv_get_len_from_buf(uv_buf_t buf) {
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return buf.len;
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}
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extern "C" uv_err_t
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rust_uv_last_error(uv_loop_t* loop) {
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return uv_last_error(loop);
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}
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extern "C" const char*
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rust_uv_strerror(uv_err_t* err_ptr) {
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uv_err_t err = *err_ptr;
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return uv_strerror(err);
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}
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extern "C" const char*
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rust_uv_err_name(uv_err_t* err_ptr) {
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uv_err_t err = *err_ptr;
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return uv_err_name(err);
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}
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extern "C" int
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rust_uv_write(uv_write_t* req, uv_stream_t* handle,
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uv_buf_t* bufs, int buf_cnt,
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uv_write_cb cb) {
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return uv_write(req, handle, bufs, buf_cnt, cb);
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}
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extern "C" int
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rust_uv_read_start(uv_stream_t* stream, uv_alloc_cb on_alloc,
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uv_read_cb on_read) {
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return uv_read_start(stream, on_alloc, on_read);
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}
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extern "C" int
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rust_uv_read_stop(uv_stream_t* stream) {
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return uv_read_stop(stream);
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}
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extern "C" char*
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rust_uv_malloc_buf_base_of(size_t suggested_size) {
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return (char*) current_kernel_malloc(sizeof(char)*suggested_size,
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"uv_buf_t base");
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}
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extern "C" void
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rust_uv_free_base_of_buf(uv_buf_t buf) {
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current_kernel_free(buf.base);
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}
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extern "C" struct sockaddr_in
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rust_uv_ip4_addr(const char* ip, int port) {
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rust_task* task = rust_get_current_task();
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LOG(task, stdlib, "before creating addr_ptr.. ip %s" \
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"port %d", ip, port);
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struct sockaddr_in addr = uv_ip4_addr(ip, port);
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LOG(task, stdlib, "after creating .. port: %d", addr.sin_port);
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return addr;
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}
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extern "C" uintptr_t*
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rust_uv_get_kernel_global_chan_ptr() {
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uintptr_t* result = rust_get_current_task()->kernel->get_global_loop();
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rust_task* task = rust_get_current_task();
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LOG(task, stdlib, "global loop: %lu", (unsigned long int)result);
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LOG(task, stdlib,"global loop val: %lu", (unsigned long int)*result);
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return result;
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}
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extern "C" void*
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rust_uv_current_kernel_malloc(size_t size) {
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return current_kernel_malloc(size, "rust_uv_current_kernel_malloc");
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}
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extern "C" void*
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rust_uv_current_kernel_free(void* mem) {
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return current_kernel_free(mem);
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}
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