Files
rust/tests/ui/c-variadic/roundtrip.rs
T
2026-04-19 12:51:03 +02:00

79 lines
2.3 KiB
Rust

//@ run-pass
//@ ignore-backends: gcc
#![feature(c_variadic, const_c_variadic, const_destruct, const_raw_ptr_comparison)]
use std::ffi::*;
// In rustc we implement `va_arg` for the callee reading from a VaList, but still rely on LLVM
// for exactly how to pass c-variadic arguments and for constructing the VaList. Here we test
// that the rustc implementation works with what LLVM gives us.
#[allow(improper_ctypes_definitions)]
const unsafe extern "C" fn variadic<T: VaArgSafe>(mut ap: ...) -> (T, T) {
let x = ap.arg::<T>();
// Intersperse a small type to test alignment logic. A `u32` (i.e. `c_uint`) is the smallest
// type that implements `VaArgSafe`: smaller types would automatically be promoted.
assert!(ap.arg::<u32>() == 0xAAAA_AAAA);
let y = ap.arg::<T>();
(x, y)
}
macro_rules! roundtrip {
($ty:ty, $a:expr, $b:expr) => {
const {
let a: $ty = $a;
let b: $ty = $b;
let (x, y) = variadic::<$ty>(a, 0xAAAA_AAAAu32, b);
assert!(a == x);
assert!(b == y);
}
let a: $ty = $a;
let b: $ty = $b;
assert_eq!(variadic::<$ty>(a, 0xAAAA_AAAAu32, b), (a, b))
};
}
macro_rules! roundtrip_ptr {
($ty:ty, $a:expr, $b:expr) => {
const {
let a: $ty = $a;
let b: $ty = $b;
let (x, y) = variadic::<$ty>(a, 0xAAAA_AAAAu32, b);
assert!(a.guaranteed_eq(x).unwrap());
assert!(b.guaranteed_eq(y).unwrap());
}
let a: $ty = $a;
let b: $ty = $b;
assert_eq!(variadic::<$ty>(a, 0xAAAA_AAAAu32, b), (a, b))
};
}
fn main() {
unsafe {
roundtrip!(i32, -1, -2);
roundtrip!(i64, -1, -2);
roundtrip!(isize, -1, -2);
roundtrip!(c_int, -1, -2);
roundtrip!(c_long, -1, -2);
roundtrip!(c_longlong, -1, -2);
roundtrip!(u32, 1, 2);
roundtrip!(u64, 1, 2);
roundtrip!(usize, 1, 2);
roundtrip!(c_uint, 1, 2);
roundtrip!(c_ulong, 1, 2);
roundtrip!(c_ulonglong, 1, 2);
roundtrip!(f64, 3.14, 6.28);
roundtrip!(c_double, 3.14, 6.28);
static mut A: u32 = 1u32;
static mut B: u32 = 2u32;
roundtrip_ptr!(*const u32, &raw const A, &raw const B);
roundtrip_ptr!(*mut u32, &raw mut A, &raw mut B);
}
}