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04ac2b087e
It was required to get iOS compilable but since that time a couple of changes were introduced which cause the same bug to re-appear and broke build anyway. Fixing all of them doesn’t look a viable alternative to me as it will pollute the code too much. So it should be fixed from LLVM side and I hope LLVM will upstream corresponding changes in a month. Meanwhile, who wants to play with Rust on iOS is better to use a fork which uses patched LLVM: https://github.com/vhbit/rust/tree/ios . It may lag behind master a bit, but it is Travis-checked to compile successfully.