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Long ago, UI tests were divided into "compile" and "run" tests. Later, the compile tests were further subdivided into "check" and "build" tests, to speed up tests that don't need a full build. The same split was never applied to incremental test revisions, so the only way to perform a check build in incremental tests is (confusingly) to use a `cfail` revision and then specify `//@ check-fail` or `//@ check-pass`. This PR makes room for dedicated check-fail and check-pass revisions by renaming the existing `cfail` and `cpass` revisions to `bfail` and `bpass`, since they currently perform a full build.
36 lines
874 B
Rust
36 lines
874 B
Rust
//@ revisions: rpass1 bfail2
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//@ compile-flags: -Z query-dep-graph
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//@ ignore-backends: gcc
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#![allow(warnings)]
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#![feature(rustc_attrs)]
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// Sanity check for the dirty-clean system. We add #[rustc_clean]
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// attributes in places that are not checked and make sure that this causes an
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// error.
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fn main() {
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#[rustc_clean(except="hir_owner", cfg="bfail2")]
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//[bfail2]~^ ERROR found unchecked `#[rustc_clean]` attribute
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{
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// empty block
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}
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#[rustc_clean(cfg="bfail2")]
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//[bfail2]~^ ERROR found unchecked `#[rustc_clean]` attribute
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{
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// empty block
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}
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}
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struct _Struct {
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#[rustc_clean(except="hir_owner", cfg="bfail2")]
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//[bfail2]~^ ERROR found unchecked `#[rustc_clean]` attribute
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_field1: i32,
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#[rustc_clean(cfg="bfail2")]
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//[bfail2]~^ ERROR found unchecked `#[rustc_clean]` attribute
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_field2: i32,
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}
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