disable naked-dead-code-elimination test if no RET mnemonic is available
this test emit x86_64 specific ret asm instruction and should not be compiled on any other arch.
Add infrastructure to query LLVM backend for specific assembly mnemonics
and use it in compiletest to conditionally run tests based on instruction
availability.
This fixes test failures with naked-dead-code-elimination which requires
the `RET` mnemonic.
Co-authored-by: Folkert de Vries <flokkievids@gmail.com>
Add intrinsic for launch-sized workgroup memory on GPUs
Workgroup memory is a memory region that is shared between all
threads in a workgroup on GPUs. Workgroup memory can be allocated
statically or after compilation, when launching a gpu-kernel.
The intrinsic added here returns the pointer to the memory that is
allocated at launch-time.
# Interface
With this change, workgroup memory can be accessed in Rust by
calling the new `gpu_launch_sized_workgroup_mem<T>() -> *mut T`
intrinsic.
It returns the pointer to workgroup memory guaranteeing that it is
aligned to at least the alignment of `T`.
The pointer is dereferencable for the size specified when launching the
current gpu-kernel (which may be the size of `T` but can also be larger
or smaller or zero).
All calls to this intrinsic return a pointer to the same address.
See the intrinsic documentation for more details.
## Alternative Interfaces
It was also considered to expose dynamic workgroup memory as extern
static variables in Rust, like they are represented in LLVM IR.
However, due to the pointer not being guaranteed to be dereferencable
(that depends on the allocated size at runtime), such a global must be
zero-sized, which makes global variables a bad fit.
# Implementation Details
Workgroup memory in amdgpu and nvptx lives in address space 3.
Workgroup memory from a launch is implemented by creating an
external global variable in address space 3. The global is declared with
size 0, as the actual size is only known at runtime. It is defined
behavior in LLVM to access an external global outside the defined size.
There is no similar way to get the allocated size of launch-sized
workgroup memory on amdgpu an nvptx, so users have to pass this
out-of-band or rely on target specific ways for now.
Tracking issue: rust-lang/rust#135516
Workgroup memory is a memory region that is shared between all
threads in a workgroup on GPUs. Workgroup memory can be allocated
statically or after compilation, when launching a gpu-kernel.
The intrinsic added here returns the pointer to the memory that is
allocated at launch-time.
# Interface
With this change, workgroup memory can be accessed in Rust by
calling the new `gpu_launch_sized_workgroup_mem<T>() -> *mut T`
intrinsic.
It returns the pointer to workgroup memory guaranteeing that it is
aligned to at least the alignment of `T`.
The pointer is dereferencable for the size specified when launching the
current gpu-kernel (which may be the size of `T` but can also be larger
or smaller or zero).
All calls to this intrinsic return a pointer to the same address.
See the intrinsic documentation for more details.
## Alternative Interfaces
It was also considered to expose dynamic workgroup memory as extern
static variables in Rust, like they are represented in LLVM IR.
However, due to the pointer not being guaranteed to be dereferencable
(that depends on the allocated size at runtime), such a global must be
zero-sized, which makes global variables a bad fit.
# Implementation Details
Workgroup memory in amdgpu and nvptx lives in address space 3.
Workgroup memory from a launch is implemented by creating an
external global variable in address space 3. The global is declared with
size 0, as the actual size is only known at runtime. It is defined
behavior in LLVM to access an external global outside the defined size.
There is no similar way to get the allocated size of launch-sized
workgroup memory on amdgpu an nvptx, so users have to pass this
out-of-band or rely on target specific ways for now.
Use convergent attribute to funcs for GPU targets
On targets with convergent operations, we need to add the convergent attribute to all functions that run convergent operations. Following clang, we can conservatively apply the attribute to all functions when compiling for such a target and rely on LLVM optimizing away the attribute in cases where it is not necessary.
This affects the amdgpu and nvptx targets.
cc @kjetilkjeka, @kulst for nvptx
cc @ZuseZ4
r? @nnethercote, as you already reviewed this in the other PR
Split out from rust-lang/rust#149637, the part here should be uncontroversial.
debuginfo: emit DW_TAG_call_site entries
Set `FlagAllCallsDescribed` on function definition DIEs so LLVM emits DW_TAG_call_site entries, letting debuggers and analysis tools track tail calls.
On targets with convergent operations, we need to add the convergent
attribute to all functions that run convergent operations. Following
clang, we can conservatively apply the attribute to all functions when
compiling for such a target and rely on LLVM optimizing away the
attribute in cases where it is not necessary.
This affects the amdgpu and nvptx targets.
Always use the ThinLTO pipeline for pre-link optimizations
When using cargo this was already effectively done for all dependencies as cargo passes -Clinker-plugin-lto without -Clto=fat/thin. -Clinker-plugin-lto assumes that ThinLTO will be used. The ThinLTO pre-link pipeline is faster than the fat LTO one. And according to the benchmarks in [^1] there is barely any runtime performance difference between executables that used fat LTO with the fat vs ThinLTO pre-link pipeline.
This also helps avoid having yet another code path if we want to support Unified LTO (that is a single bitcode file that supports being used for both fat LTO and ThinLTO when using linker plugin LTO, we already support it when rustc does LTO as ThinLTO bitcode is enough of a superset of fat LTO bitcode that it happens to work by accident if you don't explicitly have a check preventing mixing of them for the current set of LTO features that rustc exposes.) I'm currently still investigating if rustc would benefit from Unified LTO and how exactly to integrate it.
[^1]: https://discourse.llvm.org/t/rfc-a-unified-lto-bitcode-frontend/61774
When using cargo this was already effectively done for all dependencies
as cargo passes -Clinker-plugin-lto without -Clto=fat/thin.
-Clinker-plugin-lto assumes that ThinLTO will be used. The ThinLTO
pre-link pipeline is faster than the fat LTO one. And according to the
benchmarks in [1] there is barely any runtime performance difference
between executables that used fat LTO with the fat vs ThinLTO pre-link
pipeline.
[1]: https://discourse.llvm.org/t/rfc-a-unified-lto-bitcode-frontend/61774
As far as I can tell it was introduced to allow fat LTO with
-Clinker-plugin-lto. Later a change was made to automatically disable
ThinLTO summary generation when -Clinker-plugin-lto -Clto=fat is used,
so we can safely remove it.
Add -Z large-data-threshold
This flag allows specifying the threshold size for placing static data in large data sections when using the medium code model on x86-64.
When using -Ccode-model=medium, data smaller than this threshold uses RIP-relative addressing (32-bit offsets), while larger data uses absolute 64-bit addressing. This allows the compiler to generate more efficient code for smaller data while still supporting data larger than 2GB.
This mirrors the -mlarge-data-threshold flag available in GCC and Clang. The default threshold is 65536 bytes (64KB) if not specified, matching LLVM's default behavior.
The attribute now has a size parameter and sorts differently:
* Explicitly omit size parameter during construction on 23+
* Tolerate alternate sorting in tests
https://github.com/llvm/llvm-project/pull/171712
This flag allows specifying the threshold size for placing static data
in large data sections when using the medium code model on x86-64.
When using -Ccode-model=medium, data smaller than this threshold uses
RIP-relative addressing (32-bit offsets), while larger data uses
absolute 64-bit addressing. This allows the compiler to generate more
efficient code for smaller data while still supporting data larger than
2GB.
This mirrors the -mlarge-data-threshold flag available in GCC and Clang.
The default threshold is 65536 bytes (64KB) if not specified, matching
LLVM's default behavior.
Allow inline calls to offload intrinsic
Removes explicit insertion point handling and recovers the pointer at the end of the saved basic block.
r? `@ZuseZ4`
fixes: https://github.com/rust-lang/rust/issues/150413
Accommodate LLVM PassPlugin rename
LLVM [recently moved](https://github.com/llvm/llvm-project/pull/173279) their `PassPlugin` files to a new folder. This PR updates our `PassWrapper` to point to the new location.
Add LLVM realtime sanitizer
This is a new attempt at adding the [LLVM real-time sanitizer](https://clang.llvm.org/docs/RealtimeSanitizer.html) to rust.
Previously this was attempted in https://github.com/rust-lang/rfcs/pull/3766.
Since then the `sanitize` attribute was introduced in https://github.com/rust-lang/rust/pull/142681 and it is a lot more flexible than the old `no_santize` attribute. This allows adding real-time sanitizer without the need for a new attribute, like it was proposed in the RFC. Because i only add a new value to a existing command line flag and to a attribute i don't think an MCP is necessary.
Currently real-time santizer is usable in rust code with the [rtsan-standalone](https://crates.io/crates/rtsan-standalone) crate. This downloads or builds the sanitizer runtime and then links it into the rust binary.
The first commit adds support for more detailed sanitizer information.
The second commit then actually adds real-time sanitizer.
The third adds a warning against using real-time sanitizer with async functions, cloures and blocks because it doesn't behave as expected when used with async functions. I am not sure if this is actually wanted, so i kept it in a seperate commit.
The fourth commit adds the documentation for real-time sanitizer.