Currently, if you repeatedly push to an empty vector, the capacity
growth sequence is 0, 1, 2, 4, 8, 16, etc. This commit changes the
relevant code (the "amortized" growth strategy) to skip 1 and 2 in most
cases, instead using 0, 4, 8, 16, etc. (You can still get a capacity of
1 or 2 using the "exact" growth strategy, e.g. via `reserve_exact()`.)
This idea (along with the phrase "tiny Vecs are dumb") comes from the
"doubling" growth strategy that was removed from `RawVec` in #72013.
That strategy was barely ever used -- only when a `VecDeque` was grown,
oddly enough -- which is why it was removed in #72013.
(Fun fact: until just a few days ago, I thought the "doubling" strategy
was used for repeated push case. In other words, this commit makes
`Vec`s behave the way I always thought they behaved.)
This change reduces the number of allocations done by rustc itself by
10% or more. It speeds up rustc, and will also speed up any other Rust
program that uses `Vec`s a lot.
The amortized case is much more common than the exact case, and it is
typically instantiated many times.
Also, we can put a chunk of the code into a function that isn't generic
over T, which reduces the amount of LLVM IR generated quite a lot,
improving compile times.
It's only used once, for `VecDeque`, and can easily be replaced by
something else. The commit changes `grow_if_necessary` to `grow` to
avoid some small regressions caused by changed inlining.
The commit also removes `Strategy::Double`, and streamlines the
remaining variants of `Strategy`.
It's a compile time win on some benchmarks because the many
instantations of `RawVec::grow` are a little smaller.
This commit changes some usage of mem::forget into mem::ManuallyDrop
in some Vec, VecDeque, BTreeMap and Box methods.
Before the commit, the generated IR for some of the methods was
longer, and even after optimization, some unwinding artifacts were
still present.
… and add a separately-unstable field to force non-exhaustive matching
(`#[non_exhaustive]` is no implemented yet on enum variants)
so that we have the option to later expose the allocator’s error value.
CC https://github.com/rust-lang/wg-allocators/issues/23
Rename .cap() methods to .capacity()
As mentioned in #60316, there are a few `.cap()` methods, which seem out-of-place because such methods are called `.capacity()` in the rest of the code.
This PR renames them to `.capacity()` but leaves `RawVec::cap()` in there for backwards compatibility.
I didn't try to mark the old version as "deprecated", because I guess this would cause too much noise.