This flag is somewhat tied to the `unwind` module rather than the `thread_info`
module, so this commit moves it into that module as well as allowing the same OS
thread to call `unwind::try` multiple times. Previously once a thread panicked
its panic flag was never reset, even after exiting the panic handler.
The current implementations use `std::sync` primitives, but these primitives
currently end up relying on `thread_info` and a local `Thread` being available
(mainly for checking the panicking flag).
To get around this, this commit lowers the abstractions used by the windows
thread_local implementation as well as the at_exit_imp module. Both of these
modules now use a `sys::Mutex` and a `static mut` and manage the
allocation/locking manually.
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]
We need to be sure to init thread_info before we init args for example because
args is grabbing locks which may entail looking at the local thread eventually.
This commit removes the runtime bookkeeping previously used to ensure
that all Rust tasks were joined before the runtime was shut down.
This functionality will be replaced by an RAII style `Thread` API, that
will also offer a detached mode.
Since this changes the semantics of shutdown, it is a:
[breaking-change]
This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
---
Rebased version of #18958
r? @alexcrichton
cc @pcwalton
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
Windows dbghelp strips leading underscores from symbols, and I could not find a way to turn this off. So let's accept "ZN...E" form too.
Also, print PC displacement from symbols. This is helpful in gauging whether the PC was indeed within the function displayed in the backtrace, or whether it just happened to be the closest public symbol in the module.
This is to encourage the use of the sugary syntax instead of the `<>` syntax, which will not be usable post-1.0. Rustdoc [still uses the `<>` syntax](https://github.com/rust-lang/rust/issues/19909), so if a rustdoc wizard is looking for something to do, it would be nice to use the parenthetical syntax there as well. (I tried to patch rustdoc as well, but failed…)
Fixes some tuple indexing deprecation warnings. Didn't test. Don't see how it could fail unless I need to modify a makefile somewhere...
r? @alexcrichton
Was testing rustup on a very minimal Debian installation and got errors during the install process (error occurred in `install.sh` of the Rust nightly.)
Noticed that Rustup was downloading the i686 nightly instead of x86-64. Installing `file` fixed the problem, and this patch adds the probe to ensure file is installed before attempting to use it.
There may still be an issue with the i686 installation, I did not investigate further.
Added -Z print-region-graph debugging option; produces graphviz visualization of region inference constraint graph.
Optionally uses environment variables `RUST_REGION_GRAPH=<path_template>` and `RUST_REGION_GRAPH_NODE=<node-id>` to select which file to output to and which AST node to print.
Relax some of the bounds on the decoder methods back to FnMut to help accomodate
some more flavorful variants of decoders which may need to run the closure more
than once when it, for example, attempts to find the first successful enum to
decode.