Implement `MappedMutexGuard`, `MappedRwLockReadGuard`, and `MappedRwLockWriteGuard`.
ACP: https://github.com/rust-lang/libs-team/issues/260
Tracking issue: https://github.com/rust-lang/rust/issues/117108
<details> <summary> (Outdated) </summary>
`MutexState`/`RwLockState` structs
~~Having `sys::(Mutex|RwLock)` and `poison::Flag` as separate fields in the `Mutex`/`RwLock` would require `MappedMutexGuard`/`MappedRwLockWriteGuard` to hold an additional pointer, so I combined the two fields into a `MutexState`/`RwLockState` struct. This should not noticeably affect perf or layout, but requires an additional field projection when accessing the former `.inner` or `.poison` fields (now `.state.inner` and `.state.poison`).~~ If this is not desired, then `MappedMutexGuard`/`MappedRwLockWriteGuard` can instead hold separate pointers to the two fields.
</details>
The doc-comments are mostly copied from the existing `*Guard` doc-comments, with some parts from `lock_api::Mapped*Guard`'s doc-comments.
Unresolved question: Are more tests needed?
Fix incorrect doc of ScopedJoinHandle::is_finished
Fixes the explanation how to use `is_finished` to achieve a non-blocking join. The updated version matches the documentation of the non-scoped JoinHandle::is_finished.
Fixes the explanation how to use is_finished to achieve a non-blocking
join. The updated version matches the documentation of the non-scoped
JoinHandle::is_finished.
Help with common API confusion, like asking for `push` when the data structure really has `append`.
```
error[E0599]: no method named `size` found for struct `Vec<{integer}>` in the current scope
--> $DIR/rustc_confusables_std_cases.rs:17:7
|
LL | x.size();
| ^^^^
|
help: you might have meant to use `len`
|
LL | x.len();
| ~~~
help: there is a method with a similar name
|
LL | x.resize();
| ~~~~~~
```
#59450
Specialize some methods of `io::Chain`
This PR specializes the implementation of some methods of `io::Chain`, which could bring performance improvements when using it.
Reduce monomorphisation bloat in small_c_string
This is a code path usually next to an FFI call, so taking the `dyn` slowdown for the 1159 llvm-line (fat lto, codegen-units 1, release build) drop in my testing program [t2fanrd](https://github.com/GnomedDev/t2fanrd) is worth it imo.
Move `OsStr::slice_encoded_bytes` validation to platform modules
This delegates OS string slicing (`OsStr::slice_encoded_bytes`) validation to the underlying platform implementation. For now that results in increased performance and better error messages on Windows without any changes to semantics. In the future we may want to provide different semantics for different platforms.
The existing implementation is still used on Unix and most other platforms and is now optimized a little better.
Tracking issue: https://github.com/rust-lang/rust/issues/118485
cc `@epage,` `@BurntSushi`
Tracking import use types for more accurate redundant import checking
fixes#117448
By tracking import use types to check whether it is scope uses or the other situations like module-relative uses, we can do more accurate redundant import checking.
For example unnecessary imports in std::prelude that can be eliminated:
```rust
use std::option::Option::Some;//~ WARNING the item `Some` is imported redundantly
use std::option::Option::None; //~ WARNING the item `None` is imported redundantly
```
fixes#117448
For example unnecessary imports in std::prelude that can be eliminated:
```rust
use std::option::Option::Some;//~ WARNING the item `Some` is imported redundantly
use std::option::Option::None; //~ WARNING the item `None` is imported redundantly
```
Use a hardcoded constant instead of calling OpenProcessToken.
Now that Win 7 support is dropped, we can resurrect #90144.
GetCurrentProcessToken is defined in processthreadsapi.h as:
FORCEINLINE
HANDLE
GetCurrentProcessToken (
VOID
)
{
return (HANDLE)(LONG_PTR) -4;
}
Since it's very unlikely that this constant will ever change, let's just use it instead of making calls to get the same information.
Make `io::BorrowedCursor::advance` safe
This also keeps the old `advance` method under `advance_unchecked` name.
This makes pattern like `std::io::default_read_buf` safe to write.
Now that Win 7 support is dropped, we can resurrect #90144.
GetCurrentProcessToken is defined in processthreadsapi.h as:
FORCEINLINE
HANDLE
GetCurrentProcessToken (
VOID
)
{
return (HANDLE)(LONG_PTR) -4;
}
Since it's very unlikely that this constant will ever change, let's just use it instead of making calls to get the same information.
std::thread update freebsd stack guard handling.
up to now, it had been assumed the stack guard setting default is not touched in the field but some user might just want to disable it or increase it. checking it once at runtime should be enough.
Make contributing to windows bindings easier
This PR does three things:
- Automatically sorts bindings so contributors don't have to. I should have done this to begin with but was lazy.
- Renames `windows_sys.lst` to `bindings.txt`. This [matches the windows-rs repository](https://github.com/microsoft/windows-rs/blob/8e71051ea8a57594478e585d2740126893f9dbb7/crates/tools/sys/bindings.txt) (and repos that copy it). I believe consistency with other projects helps get people orientated.
- Adds a `README.md` file explaining what this is about and how to add bindings. This has the benefit of being directly editable and it's rendered when viewed online. Also people are understandably jumping right into the `windows_sys.rs` file via ripgrep or github search and so missing that it's generated. A `README.md` alongside it is at least slightly more obvious in that case. There is still a small note at the top of `windows_sys` in case people do read from the beginning.
None of this has any impact on the actual code generated. It's purely to make the new contributors workflow a bit nicer.